[−][src]Struct uni_gl::common::WebGLUniformLocation
the reference to a uniform (global GLSL variable) inside a shader, obtained with [GLContext::get_uniform_location].
Fields
reference: u32name: StringTrait Implementations
impl PartialEq<WebGLUniformLocation> for WebGLUniformLocation[src]
fn eq(&self, other: &WebGLUniformLocation) -> bool[src]
fn ne(&self, other: &WebGLUniformLocation) -> bool[src]
impl Deref for WebGLUniformLocation[src]
impl Debug for WebGLUniformLocation[src]
impl StructuralPartialEq for WebGLUniformLocation[src]
Auto Trait Implementations
impl Send for WebGLUniformLocation
impl Sync for WebGLUniformLocation
impl Unpin for WebGLUniformLocation
impl UnwindSafe for WebGLUniformLocation
impl RefUnwindSafe for WebGLUniformLocation
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> From<T> for T[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = !
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,