Struct undo_stack::UndoStack

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pub struct UndoStack<T>
where T: Undoable,
{ pub verbose: bool, /* private fields */ }
Expand description

The main struct where all the undo values are kept.

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§verbose: bool

Controls whether warning messages are printed or not. True by default.

Implementations§

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impl<T> UndoStack<T>
where T: Undoable,

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pub fn new(verbose: bool) -> Self

Creates a new, empty Undo stack.

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pub fn push(&mut self, undo_value: T)

Push a discrete “Undoable” value to the undo stack. Automatically clears future_stack redo values. Will do nothing if value matches the value on top of undo stack.

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pub fn start_group(&mut self)

Starts a “group” with multiple undo values that can be undone simultaneously.

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pub fn finish_group(&mut self)

Finishes the previously started undo group.

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pub fn undo(&mut self, project: &mut T::ProjectType) -> Option<&T>

Performs undo, which will call the “restore” method on the restored value. Returns an option with the undone value for convenience.

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pub fn redo(&mut self, project: &mut T::ProjectType) -> Option<&T>

Performs redo, which will call the “restore” method on the restored value. Returns an option with the redone value for convenience.

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pub fn clear(&mut self)

Completely empties the undo and redo stacks and the temporary buffer.

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pub fn is_empty(&self) -> bool

Returns true if both the undo and redo stacks are empty.

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pub fn buffer_is_empty(&self) -> bool

Returns true is the temporary buffer is empty.

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pub fn start_buffer(&mut self, value: T)

Stores the initial value of a continuously changing interaction - i.e. dragging a GUI slider.

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pub fn finish_buffer(&mut self, final_value: T)

Finalizes continuous interaction, stores value from the buffer if change has occurred.

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pub fn buffer(&self) -> Option<T>

Returns a copy of buffer contents

Trait Implementations§

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impl<T> Default for UndoStack<T>
where T: Undoable,

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Freeze for UndoStack<T>
where T: Freeze,

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impl<T> RefUnwindSafe for UndoStack<T>
where T: RefUnwindSafe,

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impl<T> Send for UndoStack<T>
where T: Send,

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impl<T> Sync for UndoStack<T>
where T: Sync,

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impl<T> Unpin for UndoStack<T>
where T: Unpin,

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impl<T> UnwindSafe for UndoStack<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.