Struct unc_workspaces::Account

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pub struct Account { /* private fields */ }
Expand description

Account is directly associated to an account in the network provided by the Worker that creates it. This type offers methods to interact with any network, such as creating transactions and calling into contract functions.

Implementations§

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impl Account

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pub fn from_file( path: impl AsRef<Path>, worker: &Worker<impl Network + 'static> ) -> Result<Self>

Create a new account with the given path to the credentials JSON file

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pub fn from_secret_key( id: AccountId, sk: SecretKey, worker: &Worker<impl Network + 'static> ) -> Self

Create an Account object from an AccountId and SecretKey.

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pub fn id(&self) -> &AccountId

Grab the current account identifier

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pub fn signer(&self) -> &InMemorySigner

Grab the signer of the account. This signer is used to sign all transactions sent to the network.

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pub fn call(&self, contract_id: &AccountId, function: &str) -> CallTransaction

Call a contract on the network specified within worker, and return a CallTransaction object that we will make use to populate the rest of the call details. Note that the current Account’s secret key is used as the signer of the transaction.

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pub fn view( &self, contract_id: &AccountId, function: &str ) -> Query<'_, ViewFunction>

View call to a specified contract function. Returns a result which can be deserialized into borsh or JSON.

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pub async fn transfer_unc( &self, receiver_id: &AccountId, amount: UncToken ) -> Result<ExecutionFinalResult>

Transfer UNC to an account specified by receiver_id with the amount specified by amount. Returns the execution details of this transaction

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pub async fn delete_account( self, beneficiary_id: &AccountId ) -> Result<ExecutionFinalResult>

Deletes the current account, and returns the execution details of this transaction. The beneficiary will receive the funds of the account deleted

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pub fn view_account(&self) -> Query<'_, ViewAccount>

Views the current account’s details such as balance and storage usage.

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pub fn view_access_key(&self, pk: &PublicKey) -> Query<'_, ViewAccessKey>

Views the current accounts’s access key, given the PublicKey associated to it.

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pub fn view_access_keys(&self) -> Query<'_, ViewAccessKeyList>

Views all the AccessKeys of the current account. This will return a list of AccessKeys along with each associated PublicKey.

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pub fn create_subaccount<'a, 'b>( &'a self, new_account_id: &'b str ) -> CreateAccountTransaction<'a, 'b>

Create a new sub account. Returns a CreateAccountTransaction object that we can make use of to fill out the rest of the details. The subaccount id will be in the form of: “{new_account_id}.{parent_account_id}”

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pub async fn deploy(&self, wasm: &[u8]) -> Result<Execution<Contract>>

Deploy contract code or WASM bytes to the account, and return us a new Contract object that we can use to interact with the contract.

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pub fn batch(&self, contract_id: &AccountId) -> Transaction

Start a batch transaction, using the current account as the signer and making calls into the contract provided by contract_id. Returns a Transaction object that we can use to add Actions to the batched transaction. Call transact to send the batched transaction to the network.

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pub async fn store_credentials( &self, save_dir: impl AsRef<Path> + Send ) -> Result<()>

Store the credentials of this account locally in the directory provided.

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pub fn secret_key(&self) -> &SecretKey

Get the keys of this account. The public key can be retrieved from the secret key.

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pub fn set_secret_key(&mut self, sk: SecretKey)

Sets the SecretKey of this account. Future transactions will be signed using this newly provided key.

Trait Implementations§

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impl Clone for Account

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fn clone(&self) -> Account

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Account

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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Converts some archived metadata to the pointer metadata for itself.
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fn extract_context(self, _original_input: I)

Given the context attached to a nom error, and given the original input to the nom parser, extract more the useful context information. Read more
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Set the background color generically. Read more
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Change the foreground color to black
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Change the background color to black
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Change the foreground color to red
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Change the background color to red
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Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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Make the text dim
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Make the text italicized
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Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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Hide the text
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Cross out the text
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where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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