ShardLayout

Enum ShardLayout 

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pub enum ShardLayout {
    V0(ShardLayoutV0),
    V1(ShardLayoutV1),
}

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impl ShardLayout

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pub fn v0_single_shard() -> Self

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pub fn v0(num_shards: NumShards, version: ShardVersion) -> Self

Return a V0 Shardlayout

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pub fn v1( boundary_accounts: Vec<AccountId>, shards_split_map: Option<Vec<Vec<ShardId>>>, version: ShardVersion, ) -> Self

Return a V1 Shardlayout

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pub fn v0_test() -> Self

Returns a V0 ShardLayout. It is only used in tests

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pub fn get_children_shards_uids( &self, parent_shard_id: ShardId, ) -> Option<Vec<ShardUId>>

Given a parent shard id, return the shard uids for the shards in the current shard layout that are split from this parent shard. If this shard layout has no parent shard layout, return None

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pub fn get_children_shards_ids( &self, parent_shard_id: ShardId, ) -> Option<Vec<ShardId>>

Given a parent shard id, return the shard ids for the shards in the current shard layout that are split from this parent shard. If this shard layout has no parent shard layout, return None

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pub fn get_parent_shard_id( &self, shard_id: ShardId, ) -> Result<ShardId, ShardLayoutError>

Return the parent shard id for a given shard in the shard layout Only calls this function for shard layout that has parent shard layouts Returns error if shard_id is an invalid shard id in the current layout Panics if self has no parent shard layout

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pub fn version(&self) -> ShardVersion

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pub fn shard_ids(&self) -> impl Iterator<Item = ShardId>

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pub fn shard_uids(&self) -> impl Iterator<Item = ShardUId> + '_

Returns an iterator that iterates over all the shard uids for all the shards in the shard layout

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impl Clone for ShardLayout

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fn clone(&self) -> ShardLayout

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShardLayout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ShardLayout

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ShardLayout

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fn eq(&self, other: &ShardLayout) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ShardLayout

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ShardLayout

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impl StructuralPartialEq for ShardLayout

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The archived version of the pointer metadata for this type.
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

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