pub struct View3D { /* private fields */ }Implementations§
Source§impl View3D
impl View3D
pub fn get_rotate_x(&self) -> Option<&RotateX>
pub fn get_rotate_x_mut(&mut self) -> Option<&mut RotateX>
pub fn set_rotate_x(&mut self, value: RotateX) -> &mut View3D
pub fn get_rotate_y(&self) -> Option<&RotateY>
pub fn get_rotate_y_mut(&mut self) -> Option<&mut RotateY>
pub fn set_rotate_y(&mut self, value: RotateY) -> &mut View3D
pub fn get_right_angle_axes(&self) -> Option<&RightAngleAxes>
pub fn get_right_angle_axes_mut(&mut self) -> Option<&mut RightAngleAxes>
pub fn set_right_angle_axes(&mut self, value: RightAngleAxes) -> &mut View3D
pub fn get_perspective(&self) -> Option<&Perspective>
pub fn get_perspective_mut(&mut self) -> Option<&mut Perspective>
pub fn set_perspective(&mut self, value: Perspective) -> &mut View3D
Trait Implementations§
Auto Trait Implementations§
impl Freeze for View3D
impl RefUnwindSafe for View3D
impl Send for View3D
impl Sync for View3D
impl Unpin for View3D
impl UnwindSafe for View3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more