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SyncStreamEngine

Struct SyncStreamEngine 

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pub struct SyncStreamEngine<A: AsyncStreamBackend + ?Sized> {
    pub rt: Handle,
    pub finished: bool,
    pub buffer: VecDeque<DcbSequencedEvent>,
    pub async_resp: Box<A>,
}

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§rt: Handle§finished: bool§buffer: VecDeque<DcbSequencedEvent>§async_resp: Box<A>

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impl<A: AsyncStreamBackend + ?Sized> SyncStreamEngine<A>

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pub fn new(rt: Handle, async_resp: Box<A>) -> Self

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pub fn next_item(&mut self) -> Option<DcbResult<DcbSequencedEvent>>

Reusable implementation for standard Iterator::next()

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pub fn next_item_timeout( &mut self, timeout: Duration, ) -> Option<DcbResult<DcbSequencedEvent>>

The single, reusable implementation for IteratorWithTimeout::next_timeout()

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pub fn engine_next_batch(&mut self) -> DcbResult<Vec<DcbSequencedEvent>>

Centralized next_batch logic shared by all synchronous traits

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pub fn engine_next_batch_timeout( &mut self, timeout: Duration, ) -> DcbResult<Vec<DcbSequencedEvent>>

Centralized next_batch_timeout logic

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pub fn engine_stop(&mut self)

Centralized stop routine

Auto Trait Implementations§

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impl<A> Freeze for SyncStreamEngine<A>
where A: ?Sized,

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impl<A> RefUnwindSafe for SyncStreamEngine<A>
where A: RefUnwindSafe + ?Sized,

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impl<A> Send for SyncStreamEngine<A>
where A: ?Sized,

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impl<A> Sync for SyncStreamEngine<A>
where A: Sync + ?Sized,

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impl<A> Unpin for SyncStreamEngine<A>
where A: ?Sized,

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impl<A> UnsafeUnpin for SyncStreamEngine<A>
where A: ?Sized,

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impl<A> UnwindSafe for SyncStreamEngine<A>
where A: UnwindSafe + ?Sized,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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where U: From<T>,

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type Error = <U as TryFrom<T>>::Error

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