pub trait RateLimitStore:
Send
+ Sync
+ 'static {
// Required method
fn hit<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
limit: u32,
window: Duration,
sliding: bool,
) -> Pin<Box<dyn Future<Output = Decision> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
Where request counts live. The default is process memory; implement it (or
use RedisRateLimitStore, feature redis) to share limits between instances.
A store decides by itself what to do when its backend fails; the Redis one lets requests through.
Required Methods§
Sourcefn hit<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
limit: u32,
window: Duration,
sliding: bool,
) -> Pin<Box<dyn Future<Output = Decision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn hit<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 str,
limit: u32,
window: Duration,
sliding: bool,
) -> Pin<Box<dyn Future<Output = Decision> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Count one request for key against limit per window
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".