Voicing

Struct Voicing 

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pub struct Voicing { /* private fields */ }

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impl Voicing

The voicing of a chord describes the order of the individual notes within the chord. The same chord can be voiced in different ways, i.e. there are several ways to play the same chord on the ukulele. https://en.wikipedia.org/wiki/Voicing_(music)

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pub fn new(fret_pattern: impl Into<FretPattern>, tuning: Tuning) -> Self

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pub fn uke_strings(&self) -> Iter<'_, UkeString>

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pub fn roots(&self) -> impl Iterator<Item = Note> + '_

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pub fn frets(&self) -> impl Iterator<Item = FretID> + '_

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pub fn notes(&self) -> impl Iterator<Item = Note> + '_

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pub fn count_pressed_strings(&self) -> usize

Return the overall number of strings pressed down when playing this voicing.

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pub fn get_min_pressed_fret(&self) -> FretID

Return the lowest fret at which a string is pressed down.

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pub fn get_min_fret(&self) -> FretID

Return the lowest fret involved in playing the chord voicing (is 0 if the chord is open).

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pub fn get_max_fret(&self) -> FretID

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pub fn get_span(&self) -> FretID

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pub fn spells_out(&self, chord: &Chord) -> bool

Return true if the voicing contains all the notes needed to play the given chord.

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pub fn get_chords(&self) -> Vec<Chord>

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pub fn has_barre(&self) -> bool

Return true if the current voicing requires the player to play a barre chord. For this, I took some inspiration from https://github.com/hyvyys/chord-fingering/blob/master/src/barre.js

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pub fn fingers_on_strings(&self) -> [u8; 4]

Compute a fingering for the current voicing, i.e. assign the player’s fingers to the positions on the fretboard that have to be pressed down. The return value is an array of numbers representing the fingers on the strings (represented by the indexes of the array). This assumes that each chord voicing has a unique fingering (which is not true in reality - often several fingerings are possible). My fingering strategy here is based on my own way to play certain chords. For example, I tend to avoid barre chords if possible, e.g. I play the G major chord as 0132 and not as 0121.

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pub fn semitone_distance(&self, other: Self) -> u8

Return the distance in semitones between this and another voicing. It’s computed by simply summing up the distances between the frets that are pressed down on the same string when moving from one voicing to the other. Inspired by http://www.petecorey.com/blog/2018/07/30/voice-leading-with-elixir/

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pub fn fingering_distance(&self, other: Self) -> u8

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pub fn distance(&self, other: Self) -> Distance

Trait Implementations§

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impl Clone for Voicing

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fn clone(&self) -> Voicing

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Voicing

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Voicing

The default implementation is used to easily create an “empty” start and end node in the voicing graph.

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<&[(Note, u8, Note)]> for Voicing

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fn from(uke_strings: &[UkeString]) -> Self

Converts to this type from the input type.
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impl From<Voicing> for Fingering

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fn from(voicing: Voicing) -> Self

Converts to this type from the input type.
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impl Ord for Voicing

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Voicing

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fn eq(&self, other: &Voicing) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Voicing

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Voicing

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impl Eq for Voicing

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impl StructuralPartialEq for Voicing

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Performs the conversion.
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Performs the conversion.