pub struct UStructRef<T: UeStruct> { /* private fields */ }Expand description
A typed, non-owning reference to a UE struct instance in memory.
This wraps a raw pointer to struct data (e.g., an FVector stored inside a UObject property). The struct memory is managed by its container — no validity check is needed (unlike UObjectRef).
PropertyApi methods accept UObjectHandle (*mut c_void) which works
for both UObject pointers and raw struct memory pointers.
Implementations§
Source§impl<T: UeStruct> UStructRef<T>
impl<T: UeStruct> UStructRef<T>
Sourcepub unsafe fn from_raw(ptr: *mut u8) -> Self
pub unsafe fn from_raw(ptr: *mut u8) -> Self
Create from a raw pointer to struct memory.
§Safety
The caller must ensure ptr points to valid memory containing a T.
Sourcepub fn as_ptr(&self) -> UObjectHandle
pub fn as_ptr(&self) -> UObjectHandle
Get the raw pointer as a UObjectHandle.
PropertyApi methods take UObjectHandle which is *mut c_void —
this works for both UObject pointers and raw struct memory.
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for UStructRef<T>
impl<T> RefUnwindSafe for UStructRef<T>where
T: RefUnwindSafe,
impl<T> !Send for UStructRef<T>
impl<T> !Sync for UStructRef<T>
impl<T> Unpin for UStructRef<T>where
T: Unpin,
impl<T> UnsafeUnpin for UStructRef<T>
impl<T> UnwindSafe for UStructRef<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more