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UObjectRef

Struct UObjectRef 

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pub struct UObjectRef<T: UeClass> { /* private fields */ }
Expand description

A typed, non-owning reference to a UObject.

  • Copy + Send — can be freely cloned and sent across threads.
  • !Sync — must only be used on the game thread.
  • Does not prevent garbage collection; call is_valid before use, or upgrade to Pinned<T> via pin.

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impl<T: UeClass> UObjectRef<T>

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pub unsafe fn from_raw(handle: UObjectHandle) -> Self

Create from a raw FFI handle.

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The caller must ensure the handle points to an object whose UClass is T or a subclass of T.

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pub fn raw(&self) -> UObjectHandle

Get the underlying raw handle.

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pub fn is_valid(&self) -> bool

Check whether the underlying UObject is still alive.

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pub fn checked(&self) -> UikaResult<Checked<T>>

Validate that the object is still alive, returning a Checked<T> handle that provides infallible access to extension trait methods.

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pub fn cast<U: UeClass>(self) -> UikaResult<UObjectRef<U>>

Cast to a different UClass type. Fails if the object is destroyed or is not an instance of U.

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pub fn pin(self) -> UikaResult<Pinned<T>>

Upgrade to a Pinned<T>, adding a GC root to keep the object alive.

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pub fn get_name(&self) -> UikaResult<String>

Get the object’s FName as a String.

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pub fn get_class(&self) -> UikaResult<UClassHandle>

Get the object’s UClass handle.

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pub fn get_outer(&self) -> UikaResult<UObjectHandle>

Get the object’s Outer.

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impl<T: Clone + UeClass> Clone for UObjectRef<T>

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fn clone(&self) -> UObjectRef<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: UeClass> ContainerElement for UObjectRef<T>

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const BUF_SIZE: u32

Buffer size for FFI transport. Must be large enough for the C++ side to write the element value.
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unsafe fn read_from_buf(buf: *const u8, _written: u32) -> Self

Interpret bytes from the C++ side into a Rust value. Read more
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unsafe fn write_to_buf(&self, buf: *mut u8) -> u32

Write this value into a buffer for C++ WriteElement to consume. Returns the number of bytes written. Read more
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const RAW_COPYABLE: bool = false

Whether this type can be bulk-copied as raw bytes (no per-element framing). True for fixed-size primitives (bool, integers, floats) and FName.
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impl<T: UeClass> Debug for UObjectRef<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Hash + UeClass> Hash for UObjectRef<T>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: PartialEq + UeClass> PartialEq for UObjectRef<T>

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fn eq(&self, other: &UObjectRef<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: UeClass> UeHandle for UObjectRef<T>

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fn checked_handle(&self) -> UikaResult<UObjectHandle>

Return the raw handle if the object is alive, or Err(ObjectDestroyed).
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fn raw_handle(&self) -> UObjectHandle

Return the raw handle without validity check.
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impl<T: Copy + UeClass> Copy for UObjectRef<T>

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impl<T: Eq + UeClass> Eq for UObjectRef<T>

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impl<T: UeClass> Send for UObjectRef<T>

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impl<T: UeClass> StructuralPartialEq for UObjectRef<T>

Auto Trait Implementations§

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impl<T> Freeze for UObjectRef<T>

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impl<T> RefUnwindSafe for UObjectRef<T>
where T: RefUnwindSafe,

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impl<T> !Sync for UObjectRef<T>

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impl<T> Unpin for UObjectRef<T>

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impl<T> UnsafeUnpin for UObjectRef<T>

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impl<T> UnwindSafe for UObjectRef<T>
where T: RefUnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.