pub trait UiImage1d {
// Required method
fn image1d(
&self,
image: &ArrayBase<OwnedRepr<f32>, Dim<[usize; 1]>>,
state: &mut State,
) -> Result<(), Error>;
}
pub trait UiImage1d {
// Required method
fn image1d(
&self,
image: &ArrayBase<OwnedRepr<f32>, Dim<[usize; 1]>>,
state: &mut State,
) -> Result<(), Error>;
}