PointerState

Struct PointerState 

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pub struct PointerState {
    pub time: u64,
    pub position: PhysicalPosition<f64>,
    pub buttons: PointerButtons,
    pub modifiers: Modifiers,
    pub count: u8,
    pub contact_geometry: ContactGeometry,
    pub orientation: PointerOrientation,
    pub pressure: f32,
    pub tangential_pressure: f32,
    pub scale_factor: f64,
}
Expand description

A single pointer state.

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§time: u64

u64 nanoseconds real time.

The base time is not important, except by convention, and should generally be the same at least for states originating from the same device.

§position: PhysicalPosition<f64>

Position.

§buttons: PointerButtons

Pressed buttons.

§modifiers: Modifiers

Modifiers state.

§count: u8

Click or tap count associated with the pointer.

§contact_geometry: ContactGeometry

The size of an input, usually touch.

If this is not provided by the underlying API, platform, or device, then it should be a single pixel.

§orientation: PointerOrientation

Orientation.

§pressure: f32

Normalized pressure in range 0..1.

Where pressure is not reported by the platform, it is always 0.5 when activated and 0.0 when not.

§tangential_pressure: f32

Normalized ‘tangential pressure’ in range -1..1.

This is an arbitrary parameter and, despite its name, it may not originate from a pressure sensitive control. This is often controlled by something like a wheel on the barrel of an ‘airbrush’ style pen.

§scale_factor: f64

The scale factor of the window/screen where this pointer event occurred.

Implementations§

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impl PointerState

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pub fn logical_point(&self) -> Point

Returns the pointer position as a logical kurbo::Point.

The position is converted from physical pixels to logical coordinates using the state’s scale factor.

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pub fn physical_point(&self) -> Point

Returns the pointer position as a physical kurbo::Point.

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pub fn logical_position(&self) -> LogicalPosition<f64>

Returns the pointer position in logical coordinates.

This converts the physical position to logical coordinates using the state’s scale factor, providing DPI-independent positioning.

Trait Implementations§

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impl Clone for PointerState

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fn clone(&self) -> PointerState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PointerState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PointerState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for PointerState

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fn eq(&self, other: &PointerState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for PointerState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.