pub struct Status {
pub device_id: u32,
pub system_time: NaiveTime,
pub system_date: NaiveDate,
pub doors: Vec<bool>,
pub buttons: Vec<bool>,
pub relay_state: u8,
pub input_state: u8,
pub system_error: u8,
pub special_info: u8,
pub sequence_number: u32,
pub last_event: Option<Event>,
}
Expand description
Status of a [Device
]
Fields§
§device_id: u32
§system_time: NaiveTime
§system_date: NaiveDate
§doors: Vec<bool>
§relay_state: u8
§input_state: u8
§system_error: u8
§special_info: u8
§sequence_number: u32
§last_event: Option<Event>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Status
impl RefUnwindSafe for Status
impl Send for Status
impl Sync for Status
impl Unpin for Status
impl UnwindSafe for Status
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more