Struct BoundingBox

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pub struct BoundingBox {
    pub min: Vector,
    pub max: Vector,
}
Expand description

Axis-Aligned Bounding Box (AABB)

Represents a 3D bounding box aligned with the coordinate axes. Commonly used for collision detection and spatial partitioning.

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§min: Vector

Minimum corner of the box

§max: Vector

Maximum corner of the box

Implementations§

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impl BoundingBox

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pub const EMPTY: Self

Empty bounding box (inverted min/max for initialization)

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pub fn new(min: Vector, max: Vector) -> Self

Create a new bounding box with the given min and max corners

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pub fn from_center_and_extent(center: Vector, extent: Vector) -> Self

Create a bounding box from center and extent (half-size)

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pub fn from_point(point: Vector) -> Self

Create a bounding box from a single point

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pub fn from_points(points: &[Vector]) -> Self

Create a bounding box that encompasses all given points

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pub fn center(self) -> Vector

Get the center point of the bounding box

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pub fn extent(self) -> Vector

Get the extent (half-size) of the bounding box

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pub fn size(self) -> Vector

Get the size (full dimensions) of the bounding box

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pub fn volume(self) -> f32

Get the volume of the bounding box

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pub fn surface_area(self) -> f32

Get the surface area of the bounding box

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pub fn is_valid(self) -> bool

Check if the bounding box is valid (min <= max for all axes)

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pub fn is_empty(self) -> bool

Check if the bounding box is empty (has zero or negative volume)

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pub fn contains_point(self, point: Vector) -> bool

Check if a point is inside the bounding box

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pub fn contains_box(self, other: BoundingBox) -> bool

Check if another bounding box is completely inside this one

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pub fn intersects(self, other: BoundingBox) -> bool

Check if this bounding box intersects with another

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pub fn expand_to_include(self, point: Vector) -> Self

Expand the bounding box to include a point

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pub fn expand_to_include_box(self, other: BoundingBox) -> Self

Expand the bounding box to include another bounding box

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pub fn expand_by(self, amount: f32) -> Self

Expand the bounding box by a given amount in all directions

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pub fn intersection(self, other: BoundingBox) -> Self

Get the intersection of two bounding boxes

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pub fn transform(self, transform: Transform) -> Self

Transform the bounding box by the given transform

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pub fn distance_to_point(self, point: Vector) -> f32

Get the distance from a point to the bounding box (0 if inside)

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pub fn closest_point_to(self, point: Vector) -> Vector

Get the closest point on the bounding box to a given point

Trait Implementations§

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impl BinarySerializable for BoundingBox

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fn to_binary(&self) -> Result<Vec<u8>, Error>
where Self: Serialize,

Serialize to binary format
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fn from_binary(data: &[u8]) -> Result<Self, Error>
where Self: DeserializeOwned,

Deserialize from binary format
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impl Clone for BoundingBox

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fn clone(&self) -> BoundingBox

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BoundingBox

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for BoundingBox

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for BoundingBox

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for BoundingBox

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fn eq(&self, other: &BoundingBox) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for BoundingBox

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for BoundingBox

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impl StructuralPartialEq for BoundingBox

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,