pub struct StartMissionRequestAvailableAgent {
pub agent_id: String,
pub name: String,
pub description: Option<String>,
}Expand description
StartMissionRequestAvailableAgent model.
Fields§
§agent_id: String§name: String§description: Option<String>Trait Implementations§
Source§impl Clone for StartMissionRequestAvailableAgent
impl Clone for StartMissionRequestAvailableAgent
Source§fn clone(&self) -> StartMissionRequestAvailableAgent
fn clone(&self) -> StartMissionRequestAvailableAgent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for StartMissionRequestAvailableAgent
impl Default for StartMissionRequestAvailableAgent
Source§fn default() -> StartMissionRequestAvailableAgent
fn default() -> StartMissionRequestAvailableAgent
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for StartMissionRequestAvailableAgent
impl<'de> Deserialize<'de> for StartMissionRequestAvailableAgent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for StartMissionRequestAvailableAgent
Auto Trait Implementations§
impl Freeze for StartMissionRequestAvailableAgent
impl RefUnwindSafe for StartMissionRequestAvailableAgent
impl Send for StartMissionRequestAvailableAgent
impl Sync for StartMissionRequestAvailableAgent
impl Unpin for StartMissionRequestAvailableAgent
impl UnsafeUnpin for StartMissionRequestAvailableAgent
impl UnwindSafe for StartMissionRequestAvailableAgent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more