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ExtremePointSet

Struct ExtremePointSet 

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pub struct ExtremePointSet { /* private fields */ }
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Extreme Point Set manager.

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impl ExtremePointSet

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pub fn new(boundary: &Boundary3D, margin: f64, spacing: f64) -> Self

Creates a new extreme point set for a container.

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pub fn len(&self) -> usize

Returns the number of extreme points.

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pub fn is_empty(&self) -> bool

Returns true if empty.

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pub fn placed_count(&self) -> usize

Returns the number of placed boxes.

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pub fn total_volume(&self) -> f64

Returns total placed volume.

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pub fn total_mass(&self) -> f64

Returns total placed mass.

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pub fn placed_boxes(&self) -> &[PlacedBox]

Returns the placed boxes.

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pub fn try_place( &mut self, geom: &Geometry3D, instance: usize, orientation: usize, ) -> Option<Vector3<f64>>

Tries to place a box, returns the placement position if successful.

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