AABB3D

Struct AABB3D 

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pub struct AABB3D<S> {
    pub min_x: S,
    pub min_y: S,
    pub min_z: S,
    pub max_x: S,
    pub max_y: S,
    pub max_z: S,
}
Expand description

Axis-aligned bounding box in 3D.

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§min_x: S

Minimum x coordinate.

§min_y: S

Minimum y coordinate.

§min_z: S

Minimum z coordinate.

§max_x: S

Maximum x coordinate.

§max_y: S

Maximum y coordinate.

§max_z: S

Maximum z coordinate.

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impl<S: RealField + Copy> AABB3D<S>

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pub fn new(min_x: S, min_y: S, min_z: S, max_x: S, max_y: S, max_z: S) -> Self

Creates a new AABB from min/max coordinates.

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pub fn from_points(points: &[(S, S, S)]) -> Option<Self>

Creates an AABB from a set of points.

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pub fn width(&self) -> S

Returns the width (x dimension) of the AABB.

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pub fn depth(&self) -> S

Returns the depth (y dimension) of the AABB.

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pub fn height(&self) -> S

Returns the height (z dimension) of the AABB.

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pub fn volume(&self) -> S

Returns the volume of the AABB.

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pub fn center(&self) -> (S, S, S)

Returns the center point of the AABB.

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pub fn contains_point(&self, x: S, y: S, z: S) -> bool

Checks if this AABB contains a point.

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pub fn intersects(&self, other: &Self) -> bool

Checks if this AABB intersects another AABB.

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pub fn intersection(&self, other: &Self) -> Option<Self>

Returns the intersection of two AABBs, if any.

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pub fn union(&self, other: &Self) -> Self

Returns the union (bounding box) of two AABBs.

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pub fn expand(&self, margin: S) -> Self

Expands the AABB by a margin on all sides.

Trait Implementations§

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impl<S: Clone> Clone for AABB3D<S>

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fn clone(&self) -> AABB3D<S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug> Debug for AABB3D<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: PartialEq> PartialEq for AABB3D<S>

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fn eq(&self, other: &AABB3D<S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S: Copy> Copy for AABB3D<S>

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impl<S> StructuralPartialEq for AABB3D<S>

Auto Trait Implementations§

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impl<S> Freeze for AABB3D<S>
where S: Freeze,

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impl<S> RefUnwindSafe for AABB3D<S>
where S: RefUnwindSafe,

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impl<S> Send for AABB3D<S>
where S: Send,

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impl<S> Sync for AABB3D<S>
where S: Sync,

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impl<S> Unpin for AABB3D<S>
where S: Unpin,

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impl<S> UnwindSafe for AABB3D<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,