pub struct Vector3 {
pub x: f64,
pub y: f64,
pub z: f64,
}Expand description
A 3D vector.
Fields§
§x: f64§y: f64§z: f64Implementations§
Source§impl Vector3
impl Vector3
Sourcepub fn normalized(&self) -> Self
pub fn normalized(&self) -> Self
Returns a normalized (unit-length) vector, or zero vector if length is ~0.
Trait Implementations§
impl Copy for Vector3
impl StructuralPartialEq for Vector3
Auto Trait Implementations§
impl Freeze for Vector3
impl RefUnwindSafe for Vector3
impl Send for Vector3
impl Sync for Vector3
impl Unpin for Vector3
impl UnsafeUnpin for Vector3
impl UnwindSafe for Vector3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.