Struct State

Source
pub struct State { /* private fields */ }
Expand description

Manages stateful parts of your document.

Let’s say you have some computations in your document and want to remember the result of your last computation to use it in the next one. You might try something similar to the code below and expect it to output 10, 13, 26, and 21. However this does not work in Typst. If you test this code, you will see that Typst complains with the following error message: Variables from outside the function are read-only and cannot be modified.

// This doesn't work!
#let x = 0
#let compute(expr) = {
  x = eval(
    expr.replace("x", str(x))
  )
  [New value is #x. ]
}

#compute("10") \
#compute("x + 3") \
#compute("x * 2") \
#compute("x - 5")

§State and document markup { #state-and-markup }

Why does it do that? Because, in general, this kind of computation with side effects is problematic in document markup and Typst is upfront about that. For the results to make sense, the computation must proceed in the same order in which the results will be laid out in the document. In our simple example, that’s the case, but in general it might not be.

Let’s look at a slightly different, but similar kind of state: The heading numbering. We want to increase the heading counter at each heading. Easy enough, right? Just add one. Well, it’s not that simple. Consider the following example:

#set heading(numbering: "1.")
#let template(body) = [
  = Outline
  ...
  #body
]

#show: template

= Introduction
...

Here, Typst first processes the body of the document after the show rule, sees the Introduction heading, then passes the resulting content to the template function and only then sees the Outline. Just counting up would number the Introduction with 1 and the Outline with 2.

§Managing state in Typst { #state-in-typst }

So what do we do instead? We use Typst’s state management system. Calling the state function with an identifying string key and an optional initial value gives you a state value which exposes a few functions. The two most important ones are get and update:

  • The get function retrieves the current value of the state. Because the value can vary over the course of the document, it is a contextual function that can only be used when context is available.

  • The update function modifies the state. You can give it any value. If given a non-function value, it sets the state to that value. If given a function, that function receives the previous state and has to return the new state.

Our initial example would now look like this:

#let s = state("x", 0)
#let compute(expr) = [
  #s.update(x =>
    eval(expr.replace("x", str(x)))
  )
  New value is #context s.get().
]

#compute("10") \
#compute("x + 3") \
#compute("x * 2") \
#compute("x - 5")

State managed by Typst is always updated in layout order, not in evaluation order. The update method returns content and its effect occurs at the position where the returned content is inserted into the document.

As a result, we can now also store some of the computations in variables, but they still show the correct results:

>>> #let s = state("x", 0)
>>> #let compute(expr) = [
>>>   #s.update(x =>
>>>     eval(expr.replace("x", str(x)))
>>>   )
>>>   New value is #context s.get().
>>> ]
<<< ...

#let more = [
  #compute("x * 2") \
  #compute("x - 5")
]

#compute("10") \
#compute("x + 3") \
#more

This example is of course a bit silly, but in practice this is often exactly what you want! A good example are heading counters, which is why Typst’s counting system is very similar to its state system.

§Time Travel

By using Typst’s state management system you also get time travel capabilities! We can find out what the value of the state will be at any position in the document from anywhere else. In particular, the at method gives us the value of the state at any particular location and the final methods gives us the value of the state at the end of the document.

>>> #let s = state("x", 0)
>>> #let compute(expr) = [
>>>   #s.update(x => {
>>>     eval(expr.replace("x", str(x)))
>>>   })
>>>   New value is #context s.get().
>>> ]
<<< ...

Value at `<here>` is
#context s.at(<here>)

#compute("10") \
#compute("x + 3") \
*Here.* <here> \
#compute("x * 2") \
#compute("x - 5")

§A word of caution { #caution }

To resolve the values of all states, Typst evaluates parts of your code multiple times. However, there is no guarantee that your state manipulation can actually be completely resolved.

For instance, if you generate state updates depending on the final value of a state, the results might never converge. The example below illustrates this. We initialize our state with 1 and then update it to its own final value plus 1. So it should be 2, but then its final value is 2, so it should be 3, and so on. This example displays a finite value because Typst simply gives up after a few attempts.

// This is bad!
#let s = state("x", 1)
#context s.update(s.final() + 1)
#context s.get()

In general, you should try not to generate state updates from within context expressions. If possible, try to express your updates as non-contextual values or functions that compute the new value from the previous value. Sometimes, it cannot be helped, but in those cases it is up to you to ensure that the result converges.

Implementations§

Source§

impl State

Source

pub fn new(key: Str, init: Value) -> State

Create a new state identified by a key.

Source

pub fn at_loc( &self, engine: &mut Engine<'_>, loc: Location, ) -> SourceResult<Value>

Get the value of the state at the given location.

Source

pub fn select_any() -> Selector

Selects all state updates.

Source§

impl State

Source

pub fn construct(key: Str, init: Value) -> State

Create a new state identified by a key.

Source

pub fn get( &self, engine: &mut Engine<'_>, context: Tracked<'_, Context<'_>>, span: Span, ) -> SourceResult<Value>

Retrieves the value of the state at the current location.

This is equivalent to {state.at(here())}.

Source

pub fn at( &self, engine: &mut Engine<'_>, context: Tracked<'_, Context<'_>>, span: Span, selector: LocatableSelector, ) -> SourceResult<Value>

Retrieves the value of the state at the given selector’s unique match.

The selector must match exactly one element in the document. The most useful kinds of selectors for this are labels and locations.

Source

pub fn final_( &self, engine: &mut Engine<'_>, context: Tracked<'_, Context<'_>>, span: Span, ) -> SourceResult<Value>

Retrieves the value of the state at the end of the document.

Source

pub fn update(self, span: Span, update: StateUpdate) -> Content

Update the value of the state.

The update will be in effect at the position where the returned content is inserted into the document. If you don’t put the output into the document, nothing happens! This would be the case, for example, if you write {let _ = state("key").update(7)}. State updates are always applied in layout order and in that case, Typst wouldn’t know when to update the state.

Trait Implementations§

Source§

impl Clone for State

Source§

fn clone(&self) -> State

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for State

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl FromValue for State

Source§

fn from_value(value: Value) -> HintedStrResult<Self>

Try to cast the value into an instance of Self.
Source§

impl Hash for State

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl IntoValue for State

Source§

fn into_value(self) -> Value

Cast this type into a value.
Source§

impl NativeScope for State

Source§

fn constructor() -> Option<&'static NativeFuncData>

The constructor function for the type, if any.
Source§

fn scope() -> Scope

Get the associated scope for the type.
Source§

impl NativeType for State

Source§

const NAME: &'static str = "state"

The type’s name. Read more
Source§

fn data() -> &'static NativeTypeData

Source§

fn ty() -> Type

Get the type for the native Rust type.
Source§

impl PartialEq for State

Source§

fn eq(&self, other: &State) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Reflect for State

Source§

fn input() -> CastInfo

Describe what can be cast into this value.
Source§

fn output() -> CastInfo

Describe what this value can be cast into.
Source§

fn castable(value: &Value) -> bool

Whether the given value can be converted to T. Read more
Source§

fn error(found: &Value) -> HintedString

Produce an error message for an unacceptable value type. Read more
Source§

impl Repr for State

Source§

fn repr(&self) -> EcoString

Return the debug representation of the value.
Source§

impl StructuralPartialEq for State

Auto Trait Implementations§

§

impl Freeze for State

§

impl !RefUnwindSafe for State

§

impl Send for State

§

impl Sync for State

§

impl Unpin for State

§

impl !UnwindSafe for State

Blanket Implementations§

Source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

Source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
Source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

Source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
Source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

Source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
Source§

impl<T> Az for T

Source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

Source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

Source§

fn cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> CheckedAs for T

Source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

Source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

Source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromAngle<T> for T

Source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
Source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

Source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T> FromValue<Spanned<Value>> for T
where T: FromValue,

Source§

fn from_value(value: Spanned<Value>) -> Result<T, HintedString>

Try to cast the value into an instance of Self.
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

Source§

fn into_angle(self) -> U

Performs a conversion into T.
Source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

Source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

Source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
Source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

Source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoResult for T
where T: IntoValue,

Source§

fn into_result(self, _: Span) -> Result<Value, EcoVec<SourceDiagnostic>>

Cast this type into a value.
Source§

impl<T> IntoStimulus<T> for T

Source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T> OverflowingAs for T

Source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

Source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> SaturatingAs for T

Source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

Source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

Source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
Source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

Source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
Source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

Source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
Source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

Source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
Source§

impl<T> UnwrappedAs for T

Source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

Source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WrappingAs for T

Source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

Source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> MaybeSendSync for T
where T: Send + Sync,