Struct Frame

Source
pub struct Frame { /* private fields */ }
Expand description

A finished layout with items at fixed positions.

Implementations§

Source§

impl Frame

Constructor, accessors and setters.

Source

pub fn new(size: Size, kind: FrameKind) -> Self

Create a new, empty frame.

Panics the size is not finite.

Source

pub fn soft(size: Size) -> Self

Create a new, empty soft frame.

Panics if the size is not finite.

Source

pub fn hard(size: Size) -> Self

Create a new, empty hard frame.

Panics if the size is not finite.

Source

pub fn set_kind(&mut self, kind: FrameKind)

Sets the frame’s hardness.

Source

pub fn with_kind(self, kind: FrameKind) -> Self

Sets the frame’s hardness builder-style.

Source

pub fn kind(&self) -> FrameKind

Whether the frame is hard or soft.

Source

pub fn is_empty(&self) -> bool

Whether the frame contains no items.

Source

pub fn size(&self) -> Size

The size of the frame.

Source

pub fn size_mut(&mut self) -> &mut Size

The size of the frame, mutably.

Source

pub fn set_size(&mut self, size: Size)

Set the size of the frame.

Source

pub fn width(&self) -> Abs

The width of the frame.

Source

pub fn height(&self) -> Abs

The height of the frame.

Source

pub fn baseline(&self) -> Abs

The vertical position of the frame’s baseline.

Source

pub fn has_baseline(&self) -> bool

Whether the frame has a non-default baseline.

Source

pub fn set_baseline(&mut self, baseline: Abs)

Set the frame’s baseline from the top.

Source

pub fn ascent(&self) -> Abs

The distance from the baseline to the top of the frame.

This is the same as baseline(), but more in line with the terminology used in math layout.

Source

pub fn descent(&self) -> Abs

The distance from the baseline to the bottom of the frame.

Source

pub fn items(&self) -> Iter<'_, (Point, FrameItem)>

An iterator over the items inside this frame alongside their positions relative to the top-left of the frame.

Source§

impl Frame

Insert items and subframes.

Source

pub fn layer(&self) -> usize

The layer the next item will be added on. This corresponds to the number of items in the frame.

Source

pub fn push(&mut self, pos: Point, item: FrameItem)

Add an item at a position in the foreground.

Source

pub fn push_multiple<I>(&mut self, items: I)
where I: IntoIterator<Item = (Point, FrameItem)>,

Add multiple items at a position in the foreground.

The first item in the iterator will be the one that is most in the background.

Source

pub fn push_frame(&mut self, pos: Point, frame: Frame)

Add a frame at a position in the foreground.

Automatically decides whether to inline the frame or to include it as a group based on the number of items in it.

Source

pub fn insert(&mut self, layer: usize, pos: Point, item: FrameItem)

Insert an item at the given layer in the frame.

This panics if the layer is greater than the number of layers present.

Source

pub fn prepend(&mut self, pos: Point, item: FrameItem)

Add an item at a position in the background.

Source

pub fn prepend_multiple<I>(&mut self, items: I)
where I: IntoIterator<Item = (Point, FrameItem)>,

Add multiple items at a position in the background.

The first item in the iterator will be the one that is most in the background.

Source

pub fn prepend_frame(&mut self, pos: Point, frame: Frame)

Add a frame at a position in the background.

Source§

impl Frame

Modify the frame.

Source

pub fn clear(&mut self)

Remove all items from the frame.

Source

pub fn resize(&mut self, target: Size, align: Axes<FixedAlignment>) -> Point

Adjust the frame’s size, translate the original content by an offset computed according to the given alignments, and return the amount of offset.

Source

pub fn translate(&mut self, offset: Point)

Move the baseline and contents of the frame by an offset.

Source

pub fn hide(&mut self)

Hide all content in the frame, but keep metadata.

Source

pub fn fill(&mut self, fill: impl Into<Paint>)

Add a background fill.

Source

pub fn transform(&mut self, transform: Transform)

Arbitrarily transform the contents of the frame.

Source

pub fn clip(&mut self, clip_curve: Curve)

Clip the contents of a frame to a clip curve.

The clip curve can be the size of the frame in the case of a rectangular frame. In the case of a frame with rounded corner, this should be a curve that matches the frame’s outline.

Source

pub fn label(&mut self, label: Label)

Add a label to the frame.

Source

pub fn set_parent(&mut self, parent: Location)

Set a parent for the frame. As a result, all elements in the frame become logically ordered immediately after the given location.

Source§

impl Frame

Tools for debugging.

Source

pub fn mark_box(self) -> Self

Add a full size aqua background and a red baseline for debugging.

Source

pub fn mark_box_in_place(&mut self)

Debug in place. Add a full size aqua background and a red baseline for debugging.

Source

pub fn mark_point(&mut self, pos: Point)

Add a green marker at a position for debugging.

Source

pub fn mark_line(&mut self, y: Abs)

Add a green marker line at a position for debugging.

Trait Implementations§

Source§

impl Clone for Frame

Source§

fn clone(&self) -> Frame

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Frame

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Frame

Source§

fn default() -> Frame

Returns the “default value” for a type. Read more
Source§

impl Hash for Frame

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more

Auto Trait Implementations§

§

impl Freeze for Frame

§

impl !RefUnwindSafe for Frame

§

impl Send for Frame

§

impl Sync for Frame

§

impl Unpin for Frame

§

impl !UnwindSafe for Frame

Blanket Implementations§

Source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

Source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
Source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

Source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
Source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

Source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
Source§

impl<T> Az for T

Source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

Source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

Source§

fn cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> CheckedAs for T

Source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

Source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

Source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromAngle<T> for T

Source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
Source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

Source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

Source§

fn into_angle(self) -> U

Performs a conversion into T.
Source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

Source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
Source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
Source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

Source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
Source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

Source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> IntoStimulus<T> for T

Source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
Source§

impl<T> OverflowingAs for T

Source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

Source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
Source§

impl<T> Pointable for T

Source§

const ALIGN: usize

The alignment of pointer.
Source§

type Init = T

The type for initializers.
Source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
Source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
Source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
Source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> SaturatingAs for T

Source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

Source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

Source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
Source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

Source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
Source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

Source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
Source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

Source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
Source§

impl<T> UnwrappedAs for T

Source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

Source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WrappingAs for T

Source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

Source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> MaybeSendSync for T
where T: Send + Sync,