PlaceElem

Struct PlaceElem 

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pub struct PlaceElem {
    pub alignment: Settable<Self, 0u8>,
    pub scope: Settable<Self, 1u8>,
    pub float: Settable<Self, 2u8>,
    pub clearance: Settable<Self, 3u8>,
    pub dx: Settable<Self, 4u8>,
    pub dy: Settable<Self, 5u8>,
    pub body: Content,
}
Expand description

Places content relatively to its parent container.

Placed content can be either overlaid (the default) or floating. Overlaid content is aligned with the parent container according to the given alignment, and shown over any other content added so far in the container. Floating content is placed at the top or bottom of the container, displacing other content down or up respectively. In both cases, the content position can be adjusted with dx and dy offsets without affecting the layout.

The parent can be any container such as a [block], [box], [rect], etc. A top level place call will place content directly in the text area of the current page. This can be used for absolute positioning on the page: with a top + left alignment, the offsets dx and dy will set the position of the element’s top left corner relatively to the top left corner of the text area. For absolute positioning on the full page including margins, you can use place in [page.foreground] or [page.background].

§Examples

#set page(height: 120pt)
Hello, world!

#rect(
  width: 100%,
  height: 2cm,
  place(horizon + right, square()),
)

#place(
  top + left,
  dx: -5pt,
  square(size: 5pt, fill: red),
)

§Effect on the position of other elements { #effect-on-other-elements }

Overlaid elements don’t take space in the flow of content, but a place call inserts an invisible block-level element in the flow. This can affect the layout by breaking the current paragraph. To avoid this, you can wrap the place call in a [box] when the call is made in the middle of a paragraph. The alignment and offsets will then be relative to this zero-size box. To make sure it doesn’t interfere with spacing, the box should be attached to a word using a word joiner.

For example, the following defines a function for attaching an annotation to the following word:

>>> #set page(height: 70pt)
#let annotate(..args) = {
  box(place(..args))
  sym.wj
  h(0pt, weak: true)
}

A placed #annotate(square(), dy: 2pt)
square in my text.

The zero-width weak spacing serves to discard spaces between the function call and the next word.

§Accessibility

Assistive Technology (AT) will always read the placed element at the point where it logically appears in the document, regardless of where this function physically moved it. Put its markup where it would make the most sense in the reading order.

Fields§

§alignment: Settable<Self, 0u8>§scope: Settable<Self, 1u8>§float: Settable<Self, 2u8>§clearance: Settable<Self, 3u8>§dx: Settable<Self, 4u8>§dy: Settable<Self, 5u8>§body: Content

Implementations§

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impl PlaceElem

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pub fn new(body: Content) -> Self

Create a new instance of the element.

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pub fn with_alignment(self, alignment: Smart<Alignment>) -> Self

Builder-style setter for the alignment field.

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pub fn with_scope(self, scope: PlacementScope) -> Self

Builder-style setter for the scope field.

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pub fn with_float(self, float: bool) -> Self

Builder-style setter for the float field.

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pub fn with_clearance(self, clearance: Length) -> Self

Builder-style setter for the clearance field.

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pub fn with_dx(self, dx: Rel<Length>) -> Self

Builder-style setter for the dx field.

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pub fn with_dy(self, dy: Rel<Length>) -> Self

Builder-style setter for the dy field.

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impl PlaceElem

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pub const alignment: Field<Self, 0u8>

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pub const scope: Field<Self, 1u8>

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pub const float: Field<Self, 2u8>

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pub const clearance: Field<Self, 3u8>

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pub const dx: Field<Self, 4u8>

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pub const dy: Field<Self, 5u8>

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pub const body: Field<Self, 6u8>

Trait Implementations§

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impl Clone for PlaceElem

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fn clone(&self) -> PlaceElem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Construct for PlaceElem

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fn construct(engine: &mut Engine<'_>, args: &mut Args) -> SourceResult<Content>

Construct an element from the arguments. Read more
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impl Debug for PlaceElem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for PlaceElem

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl NativeElement for PlaceElem

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const ELEM: Element

The associated element.
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fn pack(self) -> Content

Pack the element into type-erased content.
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impl NativeScope for PlaceElem

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fn constructor() -> Option<&'static NativeFuncData>

The constructor function for the type, if any.
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fn scope() -> Scope

Get the associated scope for the type.
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impl RequiredField<6> for PlaceElem

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impl Set for PlaceElem

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fn set(engine: &mut Engine<'_>, args: &mut Args) -> SourceResult<Styles>

Parse relevant arguments into style properties for this element.
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impl SettableField<0> for PlaceElem

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impl SettableField<1> for PlaceElem

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impl SettableField<2> for PlaceElem

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impl SettableField<3> for PlaceElem

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impl SettableField<4> for PlaceElem

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impl SettableField<5> for PlaceElem

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impl RefableProperty<0> for PlaceElem

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impl RefableProperty<1> for PlaceElem

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impl RefableProperty<2> for PlaceElem

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impl RefableProperty<3> for PlaceElem

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impl RefableProperty<4> for PlaceElem

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impl RefableProperty<5> for PlaceElem

Auto Trait Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult for T
where T: IntoValue,

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fn into_result(self, _: Span) -> Result<Value, EcoVec<SourceDiagnostic>>

Cast this type into a value.
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> IntoValue for T
where T: NativeElement,

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fn into_value(self) -> Value

Cast this type into a value.
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impl<T> OverflowingAs for T

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fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> SaturatingAs for T

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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<T, const I: u8> SettableProperty<I> for T
where T: SettableField<I>,

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const FIELD: SettablePropertyData<T, I> = const FIELD: SettablePropertyData<Self, I> = <Self as SettableField::<I>>::FIELD.property;

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type Type = <T as SettableField<I>>::Type

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const FOLD: Option<FoldFn<Self::Type>> = _

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fn default() -> Self::Type

Produces an instance of the property’s default value.
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fn default_ref() -> &'static Self::Type

Produces a static reference to this property’s default value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<T> UnwrappedAs for T

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fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
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impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

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fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T
where T: Send + Sync,