pub struct StrikeElem {
pub stroke: Settable<Self, 0u8>,
pub offset: Settable<Self, 1u8>,
pub extent: Settable<Self, 2u8>,
pub background: Settable<Self, 3u8>,
pub body: Content,
}Expand description
Fields§
§stroke: Settable<Self, 0u8>§offset: Settable<Self, 1u8>§extent: Settable<Self, 2u8>§background: Settable<Self, 3u8>§body: ContentImplementations§
Source§impl StrikeElem
impl StrikeElem
Sourcepub fn with_stroke(self, stroke: Smart<Stroke>) -> Self
pub fn with_stroke(self, stroke: Smart<Stroke>) -> Self
Builder-style setter for the stroke field.
Sourcepub fn with_offset(self, offset: Smart<Length>) -> Self
pub fn with_offset(self, offset: Smart<Length>) -> Self
Builder-style setter for the offset field.
Sourcepub fn with_extent(self, extent: Length) -> Self
pub fn with_extent(self, extent: Length) -> Self
Builder-style setter for the extent field.
Sourcepub fn with_background(self, background: bool) -> Self
pub fn with_background(self, background: bool) -> Self
Builder-style setter for the background field.
Trait Implementations§
Source§impl Clone for StrikeElem
impl Clone for StrikeElem
Source§fn clone(&self) -> StrikeElem
fn clone(&self) -> StrikeElem
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Construct for StrikeElem
impl Construct for StrikeElem
Source§impl Debug for StrikeElem
impl Debug for StrikeElem
Source§impl Hash for StrikeElem
impl Hash for StrikeElem
Source§impl NativeElement for StrikeElem
impl NativeElement for StrikeElem
Source§impl RequiredField<4> for StrikeElem
impl RequiredField<4> for StrikeElem
Source§impl Set for StrikeElem
impl Set for StrikeElem
Source§impl SettableField<0> for StrikeElem
impl SettableField<0> for StrikeElem
Source§impl SettableField<1> for StrikeElem
impl SettableField<1> for StrikeElem
Source§impl SettableField<2> for StrikeElem
impl SettableField<2> for StrikeElem
Source§impl SettableField<3> for StrikeElem
impl SettableField<3> for StrikeElem
impl RefableProperty<1> for StrikeElem
impl RefableProperty<2> for StrikeElem
impl RefableProperty<3> for StrikeElem
Auto Trait Implementations§
impl Freeze for StrikeElem
impl !RefUnwindSafe for StrikeElem
impl Send for StrikeElem
impl Sync for StrikeElem
impl Unpin for StrikeElem
impl !UnwindSafe for StrikeElem
Blanket Implementations§
Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
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fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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Source§impl<T, C> ArraysFrom<C> for Twhere
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Source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Source§impl<T, C> ArraysInto<C> for Twhere
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impl<T, C> ArraysInto<C> for Twhere
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Source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
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Cast a collection of colors into a collection of color components.
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fn into_angle(self) -> U
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try_into_colors fails to cast.Source§fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
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Source§impl<T, U> TryIntoColor<U> for Twhere
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Convert into T, returning ok if the color is inside of its defined
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Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.
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