pub struct TextItem {
pub font: Font,
pub size: Abs,
pub fill: Paint,
pub stroke: Option<FixedStroke>,
pub lang: Lang,
pub region: Option<Region>,
pub text: EcoString,
pub glyphs: Vec<Glyph>,
}Expand description
A run of shaped text.
Fields§
§font: FontThe font the glyphs are contained in.
size: AbsThe font size.
fill: PaintGlyph color.
stroke: Option<FixedStroke>Glyph stroke.
lang: LangThe natural language of the text.
region: Option<Region>The region of the text.
text: EcoStringThe item’s plain text.
glyphs: Vec<Glyph>The glyphs. The number of glyphs may be different from the number of characters in the plain text due to e.g. ligatures.
Implementations§
Trait Implementations§
impl Eq for TextItem
impl StructuralPartialEq for TextItem
Auto Trait Implementations§
impl Freeze for TextItem
impl !RefUnwindSafe for TextItem
impl Send for TextItem
impl Sync for TextItem
impl Unpin for TextItem
impl !UnwindSafe for TextItem
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Source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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