pub struct Context {
pub typing_context: VarType,
pub subtypes: Graph<Type>,
/* private fields */
}Fields§
§typing_context: VarType§subtypes: Graph<Type>Implementations§
Source§impl Context
impl Context
pub fn new(types: Vec<(Var, Type)>) -> Context
pub fn empty() -> Self
pub fn set_config(self, config: Config) -> Self
pub fn set_as_module_context(self) -> Context
Sourcepub fn with_subtypes(self, subtypes: Graph<Type>) -> Self
pub fn with_subtypes(self, subtypes: Graph<Type>) -> Self
Retourne un nouveau Context avec le Graph de sous-typage mis à jour
pub fn get_members(&self) -> Vec<(Var, Type)>
pub fn print_hierarchy(&self)
pub fn variable_exist(&self, var: Var) -> Option<Var>
pub fn get_type_from_variable(&self, var: &Var) -> Result<Type, String>
pub fn get_types_from_name(&self, name: &str) -> Vec<Type>
pub fn get_type_from_aliases(&self, var: &Var) -> Option<Type>
pub fn get_matching_alias_signature( &self, var: &Var, ) -> Option<(Type, Vec<Type>)>
pub fn variables(&self) -> Rev<IntoIter<&(Var, Type)>>
pub fn aliases(&self) -> Rev<IntoIter<&(Var, Type)>>
pub fn push_var_type(self, lang: Var, typ: Type, context: &Context) -> Context
pub fn replace_or_push_var_type( self, lang: Var, typ: Type, context: &Context, ) -> Context
pub fn remove_vars(self, vars: &[Var]) -> Context
pub fn push_types(self, types: &[Type]) -> Self
pub fn get_type_from_existing_variable(&self, var: Var) -> Type
pub fn get_true_variable(&self, var: &Var) -> Var
pub fn is_an_untyped_function(&self, name: &str) -> bool
pub fn get_class(&self, t: &Type) -> String
pub fn get_class_unquoted(&self, t: &Type) -> String
pub fn module_aliases(&self) -> Vec<(Var, Type)>
pub fn get_type_anotations(&self) -> String
pub fn get_type_anotation(&self, t: &Type) -> String
pub fn get_type_anotation_no_parentheses(&self, t: &Type) -> String
pub fn get_classes(&self, t: &Type) -> Option<String>
pub fn get_functions(&self, var1: Var) -> Vec<(Var, Type)>
pub fn get_all_generic_functions(&self) -> Vec<(Var, Type)>
pub fn get_first_matching_function(&self, var1: Var) -> Type
pub fn get_matching_typed_functions(&self, var1: Var) -> Vec<Type>
pub fn get_matching_untyped_functions( &self, var: Var, ) -> Result<Vec<Type>, String>
pub fn get_matching_functions(&self, var: Var) -> Result<Vec<Type>, String>
pub fn get_type_from_class(&self, class: &str) -> Type
pub fn add_arg_types(&self, params: &[ArgumentType]) -> Context
pub fn set_environment(&self, e: Environment) -> Context
pub fn display_typing_context(&self) -> String
pub fn error(&self, msg: String) -> String
pub fn push_alias(self, alias_name: String, typ: Type) -> Self
pub fn push_alias2(self, alias_var: Var, typ: Type) -> Self
pub fn in_a_project(&self) -> bool
pub fn get_unification_map( &self, entered_types: &[Type], param_types: &[Type], ) -> Option<UnificationMap>
pub fn get_functions_from_type(&self, typ: &Type) -> Vec<(Var, Type)>
pub fn get_functions_from_name(&self, name: &str) -> Vec<(Var, Type)>
pub fn get_type_definition(&self, _functions: &VarFunction) -> String
pub fn update_variable(self, var: Var) -> Self
pub fn set_target_language(self, language: TargetLanguage) -> Self
pub fn set_default_var_types(self) -> Self
pub fn get_target_language(&self) -> TargetLanguage
pub fn set_new_aliase_signature(self, alias: &str, related_type: Type) -> Self
pub fn extract_module_as_vartype(&self, module_name: &str) -> Self
pub fn get_vartype(&self) -> VarType
pub fn get_environment(&self) -> Environment
pub fn extend_typing_context(self, var_types: VarType) -> Self
Trait Implementations§
Source§impl From<Context> for Translatable
impl From<Context> for Translatable
impl StructuralPartialEq for Context
Auto Trait Implementations§
impl Freeze for Context
impl RefUnwindSafe for Context
impl Send for Context
impl Sync for Context
impl Unpin for Context
impl UnsafeUnpin for Context
impl UnwindSafe for Context
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Source§impl<T> BorrowMut<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
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