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Edge

Struct Edge 

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pub struct Edge {
    pub x: F26Dot6,
    pub x_increment: F26Dot6,
    pub direction: i8,
    pub y_max: i32,
    pub y_min: i32,
}
Expand description

One edge, infinite possibilities

An edge is more than just a line—it’s a promise. It promises that for every scanline it crosses, it knows exactly where to be. We store both its current position and its slope, making rasterization a simple march down the screen.

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§x: F26Dot6

Where we are right now (X position at current scanline)

§x_increment: F26Dot6

How we move each step down (slope in X per scanline)

§direction: i8

Which way we’re going (upward fills vs downward carves)

§y_max: i32

The last scanline where we matter (inclusive)

§y_min: i32

The first scanline where we appear (inclusive)

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impl Edge

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pub fn new(x1: F26Dot6, y1: F26Dot6, x2: F26Dot6, y2: F26Dot6) -> Option<Self>

Birth of an edge: two points become a rasterization warrior

We transform any two points into a scan-ready edge. Horizontal edges get discarded (they don’t cross scanlines), and everything else gets sorted so we always scan from top to bottom. The result is an edge that knows its purpose from the moment it’s created.

§The Point Partnership
  • x1, y1 - Where the edge begins its journey
  • x2, y2 - Where the edge completes its mission
§Returns

A battle-ready edge, or None if the points refuse to cooperate

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pub fn step(&mut self)

One step closer to completion

Each scanline brings us one step down the edge. We simply add our slope to our current position—no complex math, just elegant progression.

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pub fn is_active(&self, y: i32) -> bool

Are we still relevant at this height?

An edge knows when it’s time to retire. Once we’ve passed our maximum Y coordinate, we’re done contributing to the glyph.

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impl Clone for Edge

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fn clone(&self) -> Edge

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Edge

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Edge

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fn eq(&self, other: &Edge) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Edge

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impl Eq for Edge

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impl StructuralPartialEq for Edge

Auto Trait Implementations§

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impl Freeze for Edge

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impl RefUnwindSafe for Edge

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impl Send for Edge

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impl Sync for Edge

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impl Unpin for Edge

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impl UnsafeUnpin for Edge

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impl UnwindSafe for Edge

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.