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GlyphMesh

Struct GlyphMesh 

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pub struct GlyphMesh<V> {
    pub vertices: Vec<V>,
    pub indices: Vec<u32>,
    pub glyph_id: u32,
}
Expand description

A mesh of triangles for GPU rendering.

Contains vertices and indices suitable for indexed drawing. Indices reference vertices by their position in the vertices array.

§Zero-Copy Upload

Use vertices_bytes() and indices_bytes() to get byte slices that can be directly uploaded to GPU buffers without copying:

let mesh: GlyphMesh<Vertex2D> = /* ... */;
let vertex_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
    label: Some("Glyph Vertices"),
    contents: mesh.vertices_bytes(),
    usage: wgpu::BufferUsages::VERTEX,
});
let index_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
    label: Some("Glyph Indices"),
    contents: mesh.indices_bytes(),
    usage: wgpu::BufferUsages::INDEX,
});

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§vertices: Vec<V>

Vertex data (position, optionally UV/color)

§indices: Vec<u32>

Triangle indices (3 indices per triangle)

§glyph_id: u32

Glyph ID this mesh represents

Implementations§

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impl<V> GlyphMesh<V>

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pub fn new(glyph_id: u32) -> Self

Creates a new empty mesh for a glyph.

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pub fn with_capacity( glyph_id: u32, vertex_capacity: usize, index_capacity: usize, ) -> Self

Creates a mesh with pre-allocated capacity.

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pub fn triangle_count(&self) -> usize

Returns the number of triangles in this mesh.

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pub fn is_empty(&self) -> bool

Returns true if the mesh has no geometry.

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impl<V: Copy> GlyphMesh<V>

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pub fn vertices_bytes(&self) -> &[u8]

Returns the vertex data as a byte slice for GPU upload.

§Safety

This assumes V is a repr(C) struct with no padding. Use only with Vertex2D, VertexUV, or VertexColor.

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impl<V> GlyphMesh<V>

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pub fn indices_bytes(&self) -> &[u8]

Returns the index data as a byte slice for GPU upload.

Trait Implementations§

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impl<V: Clone> Clone for GlyphMesh<V>

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fn clone(&self) -> GlyphMesh<V>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<V: Debug> Debug for GlyphMesh<V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<V> Freeze for GlyphMesh<V>

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impl<V> RefUnwindSafe for GlyphMesh<V>
where V: RefUnwindSafe,

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impl<V> Send for GlyphMesh<V>
where V: Send,

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impl<V> Sync for GlyphMesh<V>
where V: Sync,

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impl<V> Unpin for GlyphMesh<V>
where V: Unpin,

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impl<V> UnsafeUnpin for GlyphMesh<V>

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impl<V> UnwindSafe for GlyphMesh<V>
where V: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.