Struct Java

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pub struct Java { /* private fields */ }

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impl Debug for Java

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Language<'_> for Java

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const NAME: &'static str = "java"

The lowercase conventional name for this language. This should be a single identifier. It will be used as a prefix for various things; for instance, it will identify this language in the config file, and be used as a prefix when generating CLI parameters
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type Config = JavaConfig

The configuration for this language. This configuration will be loaded from a config file and, where possible, from the command line, via serde. Read more
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fn new_from_config(config: Self::Config) -> Result<Self>

Create an instance of this language from the loaded configuration.
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fn output_filename_for_crate(&self, crate_name: &CrateName) -> String

In multi-file mode, typeshare will output one separate file with this name for each crate in the input set. These file names should have the appropriate naming convention and extension for this language. Read more
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fn format_special_type( &self, special_ty: &SpecialRustType, generic_context: &[TypeName], ) -> Result<String>

Format a special type. This will handle things like arrays, primitives, options, and so on. Every lanugage has different spellings for these types, so this is one of the key methods that a language implementation needs to deal with.
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fn begin_file( &self, w: &mut impl Write, mode: FilesMode<&CrateName>, ) -> Result<()>

Write a header for typeshared code. This is called unconditionally at the start of the output file (or at the start of all files, if in multi-file mode). Read more
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fn write_imports<'a, Crates, Types>( &self, writer: &mut impl Write, _crate_name: &CrateName, imports: Crates, ) -> Result<()>
where Crates: IntoIterator<Item = (&'a CrateName, Types)>, Types: IntoIterator<Item = &'a TypeName>,

For generating import statements. This is called only in multi-file mode, after begin_file and before any other writes. Read more
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fn end_file( &self, w: &mut impl Write, _mode: FilesMode<&CrateName>, ) -> Result<()>

Write a header for typeshared code. This is called unconditionally at the end of the output file (or at the end of all files, if in multi-file mode). Read more
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fn write_type_alias( &self, _w: &mut impl Write, _t: &RustTypeAlias, ) -> Result<()>

Write a type alias definition. Read more
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fn write_struct(&self, w: &mut impl Write, rs: &RustStruct) -> Result<()>

Write a struct definition. Read more
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fn write_enum(&self, w: &mut impl Write, e: &RustEnum) -> Result<()>

Write an enum definition. Read more
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fn write_const(&self, _w: &mut impl Write, _c: &RustConst) -> Result<()>

Write a constant variable. Read more
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fn mapped_type(&self, type_name: &TypeName) -> Option<Cow<'_, str>>

Most languages provide manual overrides for specific types. When a type is formatted with a name that matches a mapped type, the mapped type name is formatted instead. Read more
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fn format_type( &self, ty: &RustType, generic_context: &[TypeName], ) -> Result<String, Error>

Convert a Rust type into a type from this language. By default this calls format_simple_type, format_generic_type, or format_special_type, depending on the type. There should only rarely be a need to specialize this. Read more
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fn format_simple_type( &self, base: &TypeName, generic_context: &[TypeName], ) -> Result<String, Error>

Format a simple type with no generic parameters. Read more
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fn format_generic_type( &self, base: &TypeName, parameters: &[RustType], generic_context: &[TypeName], ) -> Result<String, Error>

Format a generic type that takes in generic arguments, which may be recursive. Read more
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fn format_generic_parameters( &self, parameters: &[RustType], generic_context: &[TypeName], ) -> Result<String, Error>

Format generic parameters into a syntax used by this language. By default, this returns <A, B, C, ...>, since that’s a common syntax used by most languages. Read more
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fn write_struct_types_for_enum_variants( &self, w: &mut impl Write, e: &RustEnum, make_struct_name: &impl Fn(&TypeName) -> String, ) -> Result<(), Error>

Write out named types to represent anonymous struct enum variants. Read more
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fn exclude_from_import_analysis(&self, name: &TypeName) -> bool

If a type with this name appears in a type definition, it will be unconditionally excluded from cross-file import analysis. Usually this will be the types in mapped_types, since those are types with special behavior (for instance, a datetime date provided as a standard type by your langauge). Read more
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fn write_additional_files<'a>( &self, output_folder: &Path, output_files: impl IntoIterator<Item = (&'a CrateName, &'a Path)>, ) -> Result<(), Error>

In multi-file mode, this method is called after all of the individual typeshare files are completely generated. Use it to generate any additional files your language might need in this directory to function correctly, such as a mod.rs, __init__.py, index.js, or anything else like that. Read more

Auto Trait Implementations§

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impl Freeze for Java

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impl RefUnwindSafe for Java

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impl Send for Java

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impl Sync for Java

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impl Unpin for Java

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impl UnwindSafe for Java

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Paint for T
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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

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Returns self with the fg() set to [Color :: Primary].

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Returns self with the fg() set to [Color :: Fixed].

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Returns self with the fg() set to [Color :: Black].

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Returns self with the fg() set to [Color :: Red].

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Returns self with the fg() set to [Color :: Green].

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Returns self with the fg() set to [Color :: Yellow].

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Returns self with the fg() set to [Color :: Blue].

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Returns self with the fg() set to [Color :: Magenta].

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Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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Returns self with the fg() set to [Color :: BrightRed].

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

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println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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Returns self with the fg() set to [Color :: BrightWhite].

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Returns a styled value derived from self with the background set to value.

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Set background color to red using fg():

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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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Returns self with the bg() set to [Color :: BrightBlue].

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Returns self with the bg() set to [Color :: BrightMagenta].

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Returns self with the bg() set to [Color :: BrightCyan].

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Make text bold using using bold().

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Returns self with the quirk() set to [Quirk :: OnBright].

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Enable styling painted only when both stdout and stderr are TTYs:

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The type returned in the event of a conversion error.
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