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ScoreAnswer

Struct ScoreAnswer 

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#[non_exhaustive]
pub struct ScoreAnswer { pub score: f64, pub confidence: f64, pub legend: IndexMap<String, Content>, pub probabilities: IndexMap<String, f64>, }
Expand description

The answer to a ScoreQuestion.

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§score: f64

Probability-weighted level, from 0 to the top level; can land between levels.

§confidence: f64

How concentrated the distribution is, from 0 to 1.

§legend: IndexMap<String, Content>

Level number (as a string key) to the level’s description.

§probabilities: IndexMap<String, f64>

Level number (as a string key) to its probability.

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impl ScoreAnswer

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pub fn new( score: f64, confidence: f64, levels: impl IntoIterator<Item = impl Into<Content>>, probabilities: impl IntoIterator<Item = f64>, ) -> Self

An answer over levels (in order) with one probability per level, for fixtures and tests.

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pub fn levels(&self) -> usize

Number of levels the question had.

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pub fn level_probabilities(&self) -> Vec<f64>

Probability of each level, indexed by level number. Levels the response has no probability for count as 0.

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pub fn most_likely_level(&self) -> Option<usize>

The single most probable level, or None when there are no levels.

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pub fn nearest_level(&self) -> usize

The score rounded to the nearest level, for code that needs one outcome.

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pub fn normalized(&self) -> f64

The score divided by the top level, from 0 to 1, so scores with different numbers of levels can be weighted and combined.

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pub fn level_description(&self, level: usize) -> Option<&Content>

The description of level, as the question defined it.

Trait Implementations§

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impl Clone for ScoreAnswer

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fn clone(&self) -> ScoreAnswer

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScoreAnswer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ScoreAnswer

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<ScoreAnswer> for Answer

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fn from(answer: ScoreAnswer) -> Self

Converts to this type from the input type.
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impl PartialEq for ScoreAnswer

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fn eq(&self, other: &ScoreAnswer) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl ReadAnswer for ScoreAnswer

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type Output<'a> = &'a ScoreAnswer

What SystemOneResponse::answer returns for this key.
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fn read<'a>( id: &str, answer: &'a Answer, ) -> Result<&'a ScoreAnswer, AnswerError>

Reads the answer to question id, failing when it has the wrong kind or content.
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impl Serialize for ScoreAnswer

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ScoreAnswer

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn or<P, B, E>(self, other: P) -> Or<T, P>
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type Owned = T

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type Error = !

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Performs the conversion.
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