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EscalateServer

Struct EscalateServer 

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pub struct EscalateServer { /* private fields */ }

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impl EscalateServer

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pub fn new<Policy>( shell_path: PathBuf, execve_wrapper: PathBuf, policy: Policy, ) -> Self
where Policy: EscalationPolicy + Send + Sync + 'static,

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pub async fn exec( &self, params: ExecParams, cancel_rx: CancellationToken, command_executor: Arc<dyn ShellCommandExecutor>, ) -> Result<ExecResult>

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pub fn start_session( &self, parent_cancellation_token: CancellationToken, command_executor: Arc<dyn ShellCommandExecutor>, ) -> Result<EscalationSession>

Starts an escalation session and returns the environment overlay a shell needs in order to route intercepted execs through this server.

This does not spawn the shell itself. Callers own process creation and only use the returned environment plus the session lifetime handle.

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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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