pub struct Cons<Value, Tail>(/* private fields */)
where
Value: Bit,
Tail: List;
Trait Implementations§
Source§impl<LeftNew, ValueNew, ValuePrev, RightPrev, Default, Next> Runner<Cons<ValueNew, LeftNew>, ValuePrev, RightPrev, Default> for Left<Next>
impl<LeftNew, ValueNew, ValuePrev, RightPrev, Default, Next> Runner<Cons<ValueNew, LeftNew>, ValuePrev, RightPrev, Default> for Left<Next>
Source§type Run = <Next as Runner<<State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Left, <State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Value, <State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Right, <State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Default>>::Run
type Run = <Next as Runner<<State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Left, <State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Value, <State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Right, <State<LeftNew, ValueNew, Cons<ValuePrev, RightPrev>, Default> as StateTrait>::Default>>::Run
Result of running on
State<Left, Value, Right>
.Source§impl<LeftPrev, ValuePrev, ValueNew, RightNew, Next, Default> Runner<LeftPrev, ValuePrev, Cons<ValueNew, RightNew>, Default> for Right<Next>
impl<LeftPrev, ValuePrev, ValueNew, RightNew, Next, Default> Runner<LeftPrev, ValuePrev, Cons<ValueNew, RightNew>, Default> for Right<Next>
Source§type Run = <Next as Runner<<State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Left, <State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Value, <State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Right, <State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Default>>::Run
type Run = <Next as Runner<<State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Left, <State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Value, <State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Right, <State<Cons<ValuePrev, LeftPrev>, ValueNew, RightNew, Default> as StateTrait>::Default>>::Run
Result of running on
State<Left, Value, Right>
.Auto Trait Implementations§
impl<Value, Tail> Freeze for Cons<Value, Tail>
impl<Value, Tail> RefUnwindSafe for Cons<Value, Tail>where
Value: RefUnwindSafe,
Tail: RefUnwindSafe,
impl<Value, Tail> Send for Cons<Value, Tail>
impl<Value, Tail> Sync for Cons<Value, Tail>
impl<Value, Tail> Unpin for Cons<Value, Tail>
impl<Value, Tail> UnwindSafe for Cons<Value, Tail>where
Value: UnwindSafe,
Tail: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more