Crate typed_path
source ·Expand description
Typed Path
Provides typed variants of Path and PathBuf for
Unix and Windows.
Install
[dependencies]
typed-path = "0.7"
Why?
Some applications need to manipulate Windows or UNIX paths on different platforms, for a variety of reasons: constructing portable file formats, parsing files from other platforms, handling archive formats, working with certain network protocols, and so on.
– Josh Triplett
Check out this issue of a discussion for this. The functionality actually exists within the standard library, but is not exposed!
This means that parsing a path like C:\path\to\file.txt will be parsed
differently by std::path::Path depending on which platform you are
on!
use std::path::Path;
fn main() {
    // On Windows, this prints out:
    //
    // * Prefix(PrefixComponent { raw: "C:", parsed: Disk(67) })
    // * RootDir
    // * Normal("path")
    // * Normal("to")
    // * Normal("file.txt")]
    //
    // But on Unix, this prints out:
    //
    // * Normal("C:\\path\\to\\file.txt")
    let path = Path::new(r"C:\path\to\file.txt");
    for component in path.components() {
        println!("* {:?}", component);
    }
}Usage
Byte paths
The library provides a generic Path<T> and PathBuf<T>
that use [u8] and Vec<u8> underneath instead of OsStr and OsString. An
encoding generic type is provided to dictate how the underlying bytes are
parsed in order to support consistent path functionality no matter what
operating system you are compiling against!
use typed_path::WindowsPath;
fn main() {
    // On all platforms, this prints out:
    //
    // * Prefix(PrefixComponent { raw: "C:", parsed: Disk(67) })
    // * RootDir
    // * Normal("path")
    // * Normal("to")
    // * Normal("file.txt")]
    //
    let path = WindowsPath::new(r"C:\path\to\file.txt");
    for component in path.components() {
        println!("* {:?}", component);
    }
}UTF8-enforced paths
Alongside the byte paths, this library also supports UTF8-enforced paths
through Utf8Path<T> and Utf8PathBuf<T>, which
internally use str and String. An encoding generic type is provided to
dictate how the underlying characters are parsed in order to support consistent
path functionality no matter what operating system you are compiling against!
use typed_path::Utf8WindowsPath;
fn main() {
    // On all platforms, this prints out:
    //
    // * Prefix(Utf8WindowsPrefixComponent { raw: "C:", parsed: Disk(67) })
    // * RootDir
    // * Normal("path")
    // * Normal("to")
    // * Normal("file.txt")]
    //
    let path = Utf8WindowsPath::new(r"C:\path\to\file.txt");
    for component in path.components() {
        println!("* {:?}", component);
    }
}Converting between encodings
There may be times in which you need to convert between encodings such as when
you want to load a native path and convert it into another format. In that
case, you can use the with_encoding method (or specific variants like
with_unix_encoding and with_windows_encoding) to convert a Path
or Utf8Path into their respective PathBuf and
Utf8PathBuf with an explicit encoding:
use typed_path::{Utf8Path, Utf8UnixEncoding, Utf8WindowsEncoding};
fn main() {
    // Convert from Unix to Windows
    let unix_path = Utf8Path::<Utf8UnixEncoding>::new("/tmp/foo.txt");
    let windows_path = unix_path.with_encoding::<Utf8WindowsEncoding>();
    assert_eq!(windows_path, Utf8Path::<Utf8WindowsEncoding>::new(r"\tmp\foo.txt"));
   
    // Converting from Windows to Unix will drop any prefix
    let windows_path = Utf8Path::<Utf8WindowsEncoding>::new(r"C:\tmp\foo.txt");
    let unix_path = windows_path.with_encoding::<Utf8UnixEncoding>();
    assert_eq!(unix_path, Utf8Path::<Utf8UnixEncoding>::new(r"/tmp/foo.txt"));
   
    // Converting to itself should retain everything
    let path = Utf8Path::<Utf8WindowsEncoding>::new(r"C:\tmp\foo.txt");
    assert_eq!(
        path.with_encoding::<Utf8WindowsEncoding>(),
        Utf8Path::<Utf8WindowsEncoding>::new(r"C:\tmp\foo.txt"),
    );
}Typed Paths
In the above examples, we were using paths where the encoding (Unix or Windows)
was known at compile time. There may be situations where we need runtime
support to decide and switch between encodings. For that, this crate provides
the TypedPath and TypedPathBuf enumerations
(and their Utf8TypedPath and
Utf8TypedPathBuf variations):
use typed_path::Utf8TypedPath;
// Derive the path by determining if it is Unix or Windows
let path = Utf8TypedPath::derive(r"C:\path\to\file.txt");
assert!(path.is_windows());
// Change the encoding to Unix
let path = path.with_unix_encoding();
assert_eq!(path, "/path/to/file.txt");Normalization
Alongside implementing the standard methods associated with Path
and PathBuf from the standard library, this crate also
implements several additional methods including the ability to normalize a path
by resolving . and .. without the need to have the path exist.
use typed_path::Utf8UnixPath;
assert_eq!(
    Utf8UnixPath::new("foo/bar//baz/./asdf/quux/..").normalize(),
    Utf8UnixPath::new("foo/bar/baz/asdf"),
);In addition, you can leverage absolutize to convert a path to an absolute
form by prepending the current working directory if the path is relative and
then normalizing it (requires std feature):
use typed_path::{utils, Utf8UnixPath};
// With an absolute path, it is just normalized
// NOTE: This requires `std` feature, otherwise `absolutize` is missing!
let path = Utf8UnixPath::new("/a/b/../c/./d");
assert_eq!(path.absolutize().unwrap(), Utf8UnixPath::new("/a/c/d"));
// With a relative path, it is first joined with the current working directory
// and then normalized
// NOTE: This requires `std` feature, otherwise `utf8_current_dir` and
//       `absolutize` are missing!
let cwd = utils::utf8_current_dir().unwrap().with_unix_encoding();
let path = cwd.join(Utf8UnixPath::new("a/b/../c/./d"));
assert_eq!(path.absolutize().unwrap(), cwd.join(Utf8UnixPath::new("a/c/d")));Current directory
Helper functions are available in the utils module (requires std
feature), and one of those provides an identical experience to
std::env::current_dir:
// Retrieves the current directory as a NativePath:
//
// * For Unix family, this would be Path<UnixEncoding>
// * For Windows family, this would be Path<WindowsEncoding>
//
// NOTE: This requires `std` feature, otherwise `current_dir` is missing!
let _cwd = typed_path::utils::current_dir().unwrap();
// Retrieves the current directory as a Utf8NativePath:
//
// * For Unix family, this would be Utf8Path<Utf8UnixEncoding>
// * For Windows family, this would be Utf8Path<Utf8WindowsEncoding>
//
// NOTE: This requires `std` feature, otherwise `utf8_current_dir` is missing!
let _utf8_cwd = typed_path::utils::utf8_current_dir().unwrap();License
This project is licensed under either of
Apache License, Version 2.0, (LICENSE-APACHE or apache-license) MIT license (LICENSE-MIT or mit-license) at your option.
Modules
- Contains constants associated with different path formats.
Structs
- An iterator overPathand its ancestors.
- Helper struct for safely printing paths withformat!and{}.
- A slice of a path (akin tostr).
- An owned, mutable path that mirrorsstd::path::PathBuf, but operatings using anEncodingto determine how to parse the underlying bytes.
- An error returned if the prefix was not found.
- Represents a Unix-specificEncoding
- An iterator overUtf8Pathand its ancestors.
- A slice of a path (akin tostr).
- An owned, mutable path that mirrorsstd::path::PathBuf, but operatings using aUtf8Encodingto determine how to parse the underlying str.
- Represents a Unix-specificUtf8Encoding
- Represents a Windows-specificComponents
- Represents a Windows-specificUtf8Encoding
- A structure wrapping a Windows path prefix as well as its unparsed string representation.strversion ofstd::path::PrefixComponent.
- Represents a Windows-specificComponents
- Represents a Windows-specificEncoding
- A structure wrapping a Windows path prefix as well as its unparsed string representation. Byte slice version ofstd::path::PrefixComponent.
Enums
- Represents the type of the path.
- An iterator overTypedPathand its ancestors.
- Byte slice version ofstd::path::Componentthat represents either a Unix or Windows path component.
- Represents a path with a known type that can be one of:
- Represents a pathbuf with a known type that can be one of:
- Byte slice version ofstd::path::Componentthat represents a Unix-specific component
- An iterator overUtf8TypedPathand its ancestors.
- Str slice version ofstd::path::Componentthat represents either a Unix or Windows path component.
- Represents a path with a known type that can be one of:
- Represents a pathbuf with a known type that can be one of:
- strslice version of- std::path::Componentthat represents a Unix-specific component
- strslice version of- std::path::Componentthat represents a Windows-specific component
- Windows path prefixes, e.g.,C:or\\server\share. This is a byte slice version ofstd::path::Prefix.
- Byte slice version ofstd::path::Componentthat represents a Windows-specific component
- Windows path prefixes, e.g.,C:or\\server\share. This is a byte slice version ofstd::path::Prefix.
Traits
- Interface representing a component in aPath
- Interface of an iterator over a collection ofComponents
- Interface to provide meaning to a byte slice such that paths can be derived
- Interface to try to perform a cheap reference-to-reference conversion.
- Interface representing a component in aUtf8Path
- Interface of an iterator over a collection ofUtf8Components
- Interface to provide meaning to a byte slice such that paths can be derived
Type Aliases
- Componentthat is native to the platform during compilation
- Encodingthat is native to the platform during compilation
- Paththat is native to the platform during compilation
- PathBufthat is native to the platform during compilation
- Represents a Unix-specificPath
- Represents a Unix-specificPathBuf
- Utf8Componentthat is native to the platform during compilation
- Utf8Paththat is native to the platform during compilation
- Utf8Paththat is native to the platform during compilation
- Utf8PathBufthat is native to the platform during compilation
- Represents a Unix-specificUtf8Path
- Represents a Unix-specificUtf8PathBuf
- Represents a Windows-specificUtf8Path
- Represents a Windows-specificUtf8PathBuf
- Represents a Windows-specificPath
- Represents a Windows-specificPathBuf