pub struct Neighbour { /* private fields */ }Implementations§
Source§impl Neighbour
impl Neighbour
pub fn new( peer_id: PeerId, expires_at: u32, default_roundtrip: &Duration, ) -> Self
pub fn peer_id(&self) -> &PeerId
pub fn expires_at_secs(&self) -> u32
pub fn get_stats(&self) -> NeighbourStats
pub fn cmp_score(&self, other: &Neighbour) -> Ordering
pub fn is_reliable(&self) -> bool
pub fn compute_selection_score(&self) -> Option<u8>
pub fn get_roundtrip(&self) -> Option<Duration>
pub fn track_request(&self, roundtrip: &Duration, success: bool)
pub fn punish(&self, reason: PunishReason)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Neighbour
impl !RefUnwindSafe for Neighbour
impl Send for Neighbour
impl Sync for Neighbour
impl Unpin for Neighbour
impl !UnwindSafe for Neighbour
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more