pub struct NodeBootArgs {
pub boot_type: ColdBootType,
pub zerostates: Option<Vec<PathBuf>>,
pub queue_state_handler: Option<Box<dyn QueueStateHandler>>,
pub ignore_states: bool,
}Fields§
§boot_type: ColdBootTypeDefault: ColdBootType::LatestPersistent.
zerostates: Option<Vec<PathBuf>>Default: None
queue_state_handler: Option<Box<dyn QueueStateHandler>>Default: None
ignore_states: boolDefault: false
Trait Implementations§
Auto Trait Implementations§
impl Freeze for NodeBootArgs
impl !RefUnwindSafe for NodeBootArgs
impl Send for NodeBootArgs
impl Sync for NodeBootArgs
impl Unpin for NodeBootArgs
impl !UnwindSafe for NodeBootArgs
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self>
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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