pub struct System {
pub id: SystemId,
pub name: String,
pub phases: HashSet<SystemPhase>,
pub priority: i32,
pub run_before: HashSet<SystemId>,
pub run_after: HashSet<SystemId>,
pub enabled: bool,
pub consecutive_failures: u32,
pub on_error: Option<SystemErrorHandler>,
/* private fields */
}Fields§
§id: SystemId§name: String§phases: HashSet<SystemPhase>§priority: i32§run_before: HashSet<SystemId>§run_after: HashSet<SystemId>§enabled: bool§consecutive_failures: u32§on_error: Option<SystemErrorHandler>Implementations§
Source§impl System
impl System
pub fn new( id: SystemId, name: String, phases: HashSet<SystemPhase>, priority: i32, run_before: HashSet<SystemId>, run_after: HashSet<SystemId>, func: Box<dyn SystemFn>, ) -> Self
pub fn with_error_handler(self, handler: SystemErrorHandler) -> Self
pub fn run(&mut self, ctx: SystemContext<'_>)
Auto Trait Implementations§
impl Freeze for System
impl !RefUnwindSafe for System
impl Send for System
impl Sync for System
impl Unpin for System
impl !UnwindSafe for System
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