pub struct RewardMessageData {
pub text: String,
pub emotes: Option<Vec<RewardEmote>>,
}Fields§
§text: String§emotes: Option<Vec<RewardEmote>>Trait Implementations§
Source§impl Clone for RewardMessageData
impl Clone for RewardMessageData
Source§fn clone(&self) -> RewardMessageData
fn clone(&self) -> RewardMessageData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RewardMessageData
impl Debug for RewardMessageData
Source§impl<'de> Deserialize<'de> for RewardMessageData
impl<'de> Deserialize<'de> for RewardMessageData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RewardMessageData
impl RefUnwindSafe for RewardMessageData
impl Send for RewardMessageData
impl Sync for RewardMessageData
impl Unpin for RewardMessageData
impl UnwindSafe for RewardMessageData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more