pub struct EmoteData {
pub id: String,
pub name: String,
pub images: EmoteStaticImages,
pub format: Vec<EmoteFormat>,
pub scale: Vec<String>,
pub theme_mode: Vec<ThemeMode>,
pub tier: Option<String>,
pub emote_type: Option<EmoteType>,
pub emote_set_id: Option<String>,
}Fields§
§id: String§name: String§images: EmoteStaticImages§format: Vec<EmoteFormat>§scale: Vec<String>§theme_mode: Vec<ThemeMode>§tier: Option<String>§emote_type: Option<EmoteType>§emote_set_id: Option<String>Trait Implementations§
Auto Trait Implementations§
impl Freeze for EmoteData
impl RefUnwindSafe for EmoteData
impl Send for EmoteData
impl Sync for EmoteData
impl Unpin for EmoteData
impl UnwindSafe for EmoteData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more