EmoteSetIdRef

Struct EmoteSetIdRef 

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pub struct EmoteSetIdRef(/* private fields */);
Expand description

A reference to a borrowed EmoteSetId

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impl EmoteSetIdRef

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pub fn from_str(raw: &str) -> &Self

Transparently reinterprets the string slice as a strongly-typed EmoteSetIdRef

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pub fn into_owned(self: Box<EmoteSetIdRef>) -> EmoteSetId

Converts a Box<EmoteSetIdRef> into a EmoteSetId without copying or allocating

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pub const fn as_str(&self) -> &str

Provides access to the underlying value as a string slice.

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impl AsRef<EmoteSetIdRef> for EmoteSetId

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fn as_ref(&self) -> &EmoteSetIdRef

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<str> for EmoteSetIdRef

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fn as_ref(&self) -> &str

Converts this type into a shared reference of the (usually inferred) input type.
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impl Borrow<EmoteSetIdRef> for EmoteSetId

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fn borrow(&self) -> &EmoteSetIdRef

Immutably borrows from an owned value. Read more
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impl Borrow<str> for EmoteSetIdRef

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fn borrow(&self) -> &str

Immutably borrows from an owned value. Read more
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impl Debug for EmoteSetIdRef

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de: 'a, 'a> Deserialize<'de> for &'a EmoteSetIdRef

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fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error>

Deserialize this value from the given Serde deserializer. Read more
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impl<'de> Deserialize<'de> for Box<EmoteSetIdRef>

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fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error>

Deserialize this value from the given Serde deserializer. Read more
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impl Display for EmoteSetIdRef

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a, 'b: 'a> From<&'a Cow<'b, EmoteSetIdRef>> for &'a EmoteSetIdRef

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fn from(r: &'a Cow<'b, EmoteSetIdRef>) -> &'a EmoteSetIdRef

Converts to this type from the input type.
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impl<'a> From<&'a EmoteSetIdRef> for Cow<'a, EmoteSetIdRef>

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fn from(r: &'a EmoteSetIdRef) -> Self

Converts to this type from the input type.
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impl From<&EmoteSetIdRef> for EmoteSetId

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fn from(s: &EmoteSetIdRef) -> Self

Converts to this type from the input type.
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impl<'a> From<&'a str> for &'a EmoteSetIdRef

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fn from(s: &'a str) -> &'a EmoteSetIdRef

Converts to this type from the input type.
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impl From<EmoteSetId> for Box<EmoteSetIdRef>

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fn from(r: EmoteSetId) -> Self

Converts to this type from the input type.
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impl Hash for EmoteSetIdRef

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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impl PartialEq<&EmoteSetIdRef> for Box<EmoteSetIdRef>

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fn eq(&self, other: &&EmoteSetIdRef) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<&EmoteSetIdRef> for EmoteSetId

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fn eq(&self, other: &&EmoteSetIdRef) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<&EmoteSetIdRef> for EmoteSetIdRef

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fn eq(&self, other: &&EmoteSetIdRef) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<Box<EmoteSetIdRef>> for &EmoteSetIdRef

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fn eq(&self, other: &Box<EmoteSetIdRef>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<Box<EmoteSetIdRef>> for EmoteSetIdRef

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fn eq(&self, other: &Box<EmoteSetIdRef>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<EmoteSetId> for &EmoteSetIdRef

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fn eq(&self, other: &EmoteSetId) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<EmoteSetId> for Box<EmoteSetIdRef>

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fn eq(&self, other: &EmoteSetId) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<EmoteSetId> for EmoteSetIdRef

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fn eq(&self, other: &EmoteSetId) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<EmoteSetIdRef> for &EmoteSetIdRef

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fn eq(&self, other: &EmoteSetIdRef) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq<EmoteSetIdRef> for EmoteSetId

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fn eq(&self, other: &EmoteSetIdRef) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for EmoteSetIdRef

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fn eq(&self, other: &EmoteSetIdRef) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for EmoteSetIdRef

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fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error>

Serialize this value into the given Serde serializer. Read more
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impl ToOwned for EmoteSetIdRef

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type Owned = EmoteSetId

The resulting type after obtaining ownership.
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fn to_owned(&self) -> Self::Owned

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut Self::Owned)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl Eq for EmoteSetIdRef

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more