pub struct UserStateMessage {
    pub channel_login: String,
    pub user_name: String,
    pub badge_info: Vec<Badge>,
    pub badges: Vec<Badge>,
    pub emote_sets: HashSet<String>,
    pub name_color: Option<RGBColor>,
    pub source: IRCMessage,
}
Expand description

Sent when you join a channel or when you successfully sent a PRIVMSG message to a channel.

This specifies details about the logged in user in a given channel.

This message is similar to GLOBALUSERSTATE, but carries the context of a channel_login (and therefore possibly different badges and badge_info) and omits the user_id.

Fields

channel_login: String

Login name of the channel this USERSTATE message specifies the logged in user’s state in.

user_name: String

(Display) name of the logged in user.

badge_info: Vec<Badge>

Metadata related to the chat badges in the badges tag.

Currently this is used only for subscriber, to indicate the exact number of months the user has been a subscriber. This number is finer grained than the version number in badges. For example, a user who has been a subscriber for 45 months would have a badge_info value of 45 but might have a badges version number for only 3 years.

badges: Vec<Badge>

List of badges the logged in user has in this channel.

emote_sets: HashSet<String>

List of emote set IDs the logged in user has available. This always contains at least 0.

name_color: Option<RGBColor>

What name color the logged in user has chosen. The same color is used in all channels.

source: IRCMessage

The message that this UserStateMessage was parsed from.

Trait Implementations

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