pub struct PrivmsgMessage {
Show 13 fields pub channel_login: String, pub channel_id: String, pub message_text: String, pub is_action: bool, pub sender: TwitchUserBasics, pub badge_info: Vec<Badge>, pub badges: Vec<Badge>, pub bits: Option<u64>, pub name_color: Option<RGBColor>, pub emotes: Vec<Emote>, pub message_id: String, pub server_timestamp: DateTime<Utc>, pub source: IRCMessage,
}
Expand description

A regular Twitch chat message.

Fields

channel_login: String

Login name of the channel that the message was sent to.

channel_id: String

ID of the channel that the message was sent to.

message_text: String

The message text that was sent.

is_action: bool

Whether this message was made using the /me command.

These type of messages are typically fully colored with name_color and have no : separating the sending user and the message.

The message_text does not contain the /me command or the control sequence (\x01ACTION <msg>\x01) that is used for these action messages.

sender: TwitchUserBasics

The user that sent this message.

badge_info: Vec<Badge>

Metadata related to the chat badges in the badges tag.

Currently this is used only for subscriber, to indicate the exact number of months the user has been a subscriber. This number is finer grained than the version number in badges. For example, a user who has been a subscriber for 45 months would have a badge_info value of 45 but might have a badges version number for only 3 years.

badges: Vec<Badge>

List of badges that should be displayed alongside the message.

bits: Option<u64>

If present, specifies how many bits were cheered with this message.

name_color: Option<RGBColor>

If present, specifies the color that the user’s name should be displayed in. A value of None here signifies that the user has not picked any particular color. Implementations differ on how they handle this, on the Twitch website users are assigned a pseudorandom but consistent-per-user color if they have no color specified.

emotes: Vec<Emote>

A list of emotes in this message. Each emote replaces a part of the message_text. These emotes are sorted in the order that they appear in the message.

message_id: String

A string uniquely identifying this message. Can be used with the Twitch API to delete single messages. See also the CLEARMSG message type.

server_timestamp: DateTime<Utc>

Timestamp of when this message was sent.

source: IRCMessage

The message that this PrivmsgMessage was parsed from.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Deserialize this value from the given Serde deserializer. Read more
Converts to this type from the input type.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
Login name of the channel that the message was sent to.
The unique string identifying the message, specified on the message via the id tag.
Serialize this value into the given Serde serializer. Read more
The type returned in the event of a conversion error.
Performs the conversion.

Auto Trait Implementations

Blanket Implementations

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Returns the argument unchanged.

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

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The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
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