pub enum SwitchState {
Off,
On,
}Expand description
Represents the on/off state of a controller or device.
Variants§
Trait Implementations§
Source§impl Clone for SwitchState
impl Clone for SwitchState
Source§fn clone(&self) -> SwitchState
fn clone(&self) -> SwitchState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SwitchState
impl Debug for SwitchState
Source§impl PartialEq for SwitchState
impl PartialEq for SwitchState
impl Copy for SwitchState
impl Eq for SwitchState
impl StructuralPartialEq for SwitchState
Auto Trait Implementations§
impl Freeze for SwitchState
impl RefUnwindSafe for SwitchState
impl Send for SwitchState
impl Sync for SwitchState
impl Unpin for SwitchState
impl UnwindSafe for SwitchState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.