Enum twilight_model::gateway::event::DispatchEvent [−][src]
pub enum DispatchEvent {
Show variants
BanAdd(BanAdd),
BanRemove(BanRemove),
ChannelCreate(ChannelCreate),
ChannelDelete(ChannelDelete),
ChannelPinsUpdate(ChannelPinsUpdate),
ChannelUpdate(ChannelUpdate),
GiftCodeUpdate,
GuildCreate(Box<GuildCreate>),
GuildDelete(Box<GuildDelete>),
GuildEmojisUpdate(GuildEmojisUpdate),
GuildIntegrationsUpdate(GuildIntegrationsUpdate),
GuildUpdate(Box<GuildUpdate>),
InviteCreate(Box<InviteCreate>),
InviteDelete(InviteDelete),
MemberAdd(Box<MemberAdd>),
MemberRemove(MemberRemove),
MemberUpdate(Box<MemberUpdate>),
MemberChunk(MemberChunk),
MessageCreate(Box<MessageCreate>),
MessageDelete(MessageDelete),
MessageDeleteBulk(MessageDeleteBulk),
MessageUpdate(Box<MessageUpdate>),
PresenceUpdate(Box<PresenceUpdate>),
PresencesReplace,
ReactionAdd(Box<ReactionAdd>),
ReactionRemove(Box<ReactionRemove>),
ReactionRemoveAll(ReactionRemoveAll),
ReactionRemoveEmoji(ReactionRemoveEmoji),
Ready(Box<Ready>),
Resumed,
RoleCreate(RoleCreate),
RoleDelete(RoleDelete),
RoleUpdate(RoleUpdate),
TypingStart(Box<TypingStart>),
UnavailableGuild(UnavailableGuild),
UserUpdate(UserUpdate),
VoiceServerUpdate(VoiceServerUpdate),
VoiceStateUpdate(Box<VoiceStateUpdate>),
WebhooksUpdate(WebhooksUpdate),
}Expand description
A dispatch event, containing information about a created guild, a member added, etc.
You can deserialize into a DispatchEvent via
DispatchEventWithTypeDeserializer.
Variants
BanAdd(BanAdd)BanRemove(BanRemove)ChannelCreate(ChannelCreate)ChannelDelete(ChannelDelete)ChannelPinsUpdate(ChannelPinsUpdate)ChannelUpdate(ChannelUpdate)GuildCreate(Box<GuildCreate>)GuildDelete(Box<GuildDelete>)GuildEmojisUpdate(GuildEmojisUpdate)GuildIntegrationsUpdate(GuildIntegrationsUpdate)GuildUpdate(Box<GuildUpdate>)InviteCreate(Box<InviteCreate>)InviteDelete(InviteDelete)MemberRemove(MemberRemove)MemberUpdate(Box<MemberUpdate>)MemberChunk(MemberChunk)MessageCreate(Box<MessageCreate>)MessageDelete(MessageDelete)MessageDeleteBulk(MessageDeleteBulk)MessageUpdate(Box<MessageUpdate>)PresenceUpdate(Box<PresenceUpdate>)ReactionAdd(Box<ReactionAdd>)ReactionRemove(Box<ReactionRemove>)ReactionRemoveAll(ReactionRemoveAll)ReactionRemoveEmoji(ReactionRemoveEmoji)RoleCreate(RoleCreate)RoleDelete(RoleDelete)RoleUpdate(RoleUpdate)TypingStart(Box<TypingStart>)UserUpdate(UserUpdate)VoiceServerUpdate(VoiceServerUpdate)VoiceStateUpdate(Box<VoiceStateUpdate>)WebhooksUpdate(WebhooksUpdate)Implementations
impl DispatchEvent[src]
impl DispatchEvent[src]Trait Implementations
impl Clone for DispatchEvent[src]
impl Clone for DispatchEvent[src]fn clone(&self) -> DispatchEvent[src]
fn clone(&self) -> DispatchEvent[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl Debug for DispatchEvent[src]
impl Debug for DispatchEvent[src]impl PartialEq<DispatchEvent> for DispatchEvent[src]
impl PartialEq<DispatchEvent> for DispatchEvent[src]fn eq(&self, other: &DispatchEvent) -> bool[src]
fn eq(&self, other: &DispatchEvent) -> bool[src]This method tests for self and other values to be equal, and is used
by ==. Read more
fn ne(&self, other: &DispatchEvent) -> bool[src]
fn ne(&self, other: &DispatchEvent) -> bool[src]This method tests for !=.
impl Serialize for DispatchEvent[src]
impl Serialize for DispatchEvent[src]impl TryFrom<Event> for DispatchEvent[src]
impl TryFrom<Event> for DispatchEvent[src]impl Eq for DispatchEvent[src]
impl StructuralEq for DispatchEvent[src]
impl StructuralPartialEq for DispatchEvent[src]
Auto Trait Implementations
impl RefUnwindSafe for DispatchEvent
impl Send for DispatchEvent
impl Sync for DispatchEvent
impl Unpin for DispatchEvent
impl UnwindSafe for DispatchEvent
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Instrument for T[src]
impl<T> Instrument for T[src]fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]Instruments this type with the provided Span, returning an
Instrumented wrapper. Read more
fn in_current_span(self) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more