Enum twilight_model::gateway::event::DispatchEvent[][src]

pub enum DispatchEvent {
Show variants BanAdd(BanAdd), BanRemove(BanRemove), ChannelCreate(ChannelCreate), ChannelDelete(ChannelDelete), ChannelPinsUpdate(ChannelPinsUpdate), ChannelUpdate(ChannelUpdate), GiftCodeUpdate, GuildCreate(Box<GuildCreate>), GuildDelete(Box<GuildDelete>), GuildEmojisUpdate(GuildEmojisUpdate), GuildIntegrationsUpdate(GuildIntegrationsUpdate), GuildUpdate(Box<GuildUpdate>), InviteCreate(Box<InviteCreate>), InviteDelete(InviteDelete), MemberAdd(Box<MemberAdd>), MemberRemove(MemberRemove), MemberUpdate(Box<MemberUpdate>), MemberChunk(MemberChunk), MessageCreate(Box<MessageCreate>), MessageDelete(MessageDelete), MessageDeleteBulk(MessageDeleteBulk), MessageUpdate(Box<MessageUpdate>), PresenceUpdate(Box<PresenceUpdate>), PresencesReplace, ReactionAdd(Box<ReactionAdd>), ReactionRemove(Box<ReactionRemove>), ReactionRemoveAll(ReactionRemoveAll), ReactionRemoveEmoji(ReactionRemoveEmoji), Ready(Box<Ready>), Resumed, RoleCreate(RoleCreate), RoleDelete(RoleDelete), RoleUpdate(RoleUpdate), TypingStart(Box<TypingStart>), UnavailableGuild(UnavailableGuild), UserUpdate(UserUpdate), VoiceServerUpdate(VoiceServerUpdate), VoiceStateUpdate(Box<VoiceStateUpdate>), WebhooksUpdate(WebhooksUpdate),
}
Expand description

A dispatch event, containing information about a created guild, a member added, etc.

You can deserialize into a DispatchEvent via DispatchEventWithTypeDeserializer.

Variants

BanAdd(BanAdd)
BanRemove(BanRemove)
ChannelCreate(ChannelCreate)
ChannelDelete(ChannelDelete)
ChannelPinsUpdate(ChannelPinsUpdate)
ChannelUpdate(ChannelUpdate)
GiftCodeUpdate
GuildCreate(Box<GuildCreate>)
GuildDelete(Box<GuildDelete>)
GuildEmojisUpdate(GuildEmojisUpdate)
GuildIntegrationsUpdate(GuildIntegrationsUpdate)
GuildUpdate(Box<GuildUpdate>)
InviteCreate(Box<InviteCreate>)
InviteDelete(InviteDelete)
MemberAdd(Box<MemberAdd>)
MemberRemove(MemberRemove)
MemberUpdate(Box<MemberUpdate>)
MemberChunk(MemberChunk)
MessageCreate(Box<MessageCreate>)
MessageDelete(MessageDelete)
MessageDeleteBulk(MessageDeleteBulk)
MessageUpdate(Box<MessageUpdate>)
PresenceUpdate(Box<PresenceUpdate>)
PresencesReplace
ReactionAdd(Box<ReactionAdd>)
ReactionRemove(Box<ReactionRemove>)
ReactionRemoveAll(ReactionRemoveAll)
ReactionRemoveEmoji(ReactionRemoveEmoji)
Ready(Box<Ready>)
Resumed
RoleCreate(RoleCreate)
RoleDelete(RoleDelete)
RoleUpdate(RoleUpdate)
TypingStart(Box<TypingStart>)
UnavailableGuild(UnavailableGuild)
UserUpdate(UserUpdate)
VoiceServerUpdate(VoiceServerUpdate)
VoiceStateUpdate(Box<VoiceStateUpdate>)
WebhooksUpdate(WebhooksUpdate)

Implementations

impl DispatchEvent[src]

pub fn kind(&self) -> EventType[src]

Returns the type of event that this event is.

Trait Implementations

impl Clone for DispatchEvent[src]

fn clone(&self) -> DispatchEvent[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for DispatchEvent[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl PartialEq<DispatchEvent> for DispatchEvent[src]

fn eq(&self, other: &DispatchEvent) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &DispatchEvent) -> bool[src]

This method tests for !=.

impl Serialize for DispatchEvent[src]

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
    __S: Serializer
[src]

Serialize this value into the given Serde serializer. Read more

impl TryFrom<Event> for DispatchEvent[src]

type Error = EventConversionError

The type returned in the event of a conversion error.

fn try_from(event: Event) -> Result<Self, Self::Error>[src]

Performs the conversion.

impl Eq for DispatchEvent[src]

impl StructuralEq for DispatchEvent[src]

impl StructuralPartialEq for DispatchEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T> Instrument for T[src]

fn instrument(self, span: Span) -> Instrumented<Self>[src]

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more

fn in_current_span(self) -> Instrumented<Self>[src]

Instruments this type with the current Span, returning an Instrumented wrapper. Read more

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.