Struct twilight_model::application::interaction::application_command::CommandInteractionDataResolved
source · pub struct CommandInteractionDataResolved {
pub attachments: HashMap<Id<AttachmentMarker>, Attachment>,
pub channels: HashMap<Id<ChannelMarker>, InteractionChannel>,
pub members: HashMap<Id<UserMarker>, InteractionMember>,
pub messages: HashMap<Id<MessageMarker>, Message>,
pub roles: HashMap<Id<RoleMarker>, Role>,
pub users: HashMap<Id<UserMarker>, User>,
}Expand description
Resolved mentioned resources.
Fields§
§attachments: HashMap<Id<AttachmentMarker>, Attachment>Map of resolved attachments.
channels: HashMap<Id<ChannelMarker>, InteractionChannel>Map of resolved channels.
members: HashMap<Id<UserMarker>, InteractionMember>Map of resolved members.
Resolved members’ ID will map to a resolved user as well.
messages: HashMap<Id<MessageMarker>, Message>Map of resolved messages.
roles: HashMap<Id<RoleMarker>, Role>Map of resolved roles.
users: HashMap<Id<UserMarker>, User>Map of resolved users.
Trait Implementations§
source§impl Clone for CommandInteractionDataResolved
impl Clone for CommandInteractionDataResolved
source§fn clone(&self) -> CommandInteractionDataResolved
fn clone(&self) -> CommandInteractionDataResolved
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<'de> Deserialize<'de> for CommandInteractionDataResolved
impl<'de> Deserialize<'de> for CommandInteractionDataResolved
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq<CommandInteractionDataResolved> for CommandInteractionDataResolved
impl PartialEq<CommandInteractionDataResolved> for CommandInteractionDataResolved
source§fn eq(&self, other: &CommandInteractionDataResolved) -> bool
fn eq(&self, other: &CommandInteractionDataResolved) -> bool
This method tests for
self and other values to be equal, and is used
by ==.