pub struct ResolvedUser {
pub resolved: User,
pub member: Option<InteractionMember>,
}Expand description
A resolved Discord user.
This struct implements CommandOption and can be used to
obtain resolved data for a given user ID. The struct holds
a User and maybe an InteractionMember.
Fields§
§resolved: UserThe resolved user.
member: Option<InteractionMember>The resolved member, if found.
Trait Implementations§
Source§impl Clone for ResolvedUser
impl Clone for ResolvedUser
Source§fn clone(&self) -> ResolvedUser
fn clone(&self) -> ResolvedUser
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl CommandOption for ResolvedUser
impl CommandOption for ResolvedUser
Source§fn from_option(
value: CommandOptionValue,
_data: CommandOptionData,
resolved: Option<&InteractionDataResolved>,
) -> Result<Self, ParseOptionErrorType>
fn from_option( value: CommandOptionValue, _data: CommandOptionData, resolved: Option<&InteractionDataResolved>, ) -> Result<Self, ParseOptionErrorType>
Convert a
CommandOptionValue into this value.Source§impl CreateOption for ResolvedUser
impl CreateOption for ResolvedUser
Source§fn create_option(data: CreateOptionData) -> CommandOption
fn create_option(data: CreateOptionData) -> CommandOption
Create a
CommandOption from this type.Source§impl Debug for ResolvedUser
impl Debug for ResolvedUser
Source§impl PartialEq for ResolvedUser
impl PartialEq for ResolvedUser
impl Eq for ResolvedUser
impl StructuralPartialEq for ResolvedUser
Auto Trait Implementations§
impl Freeze for ResolvedUser
impl RefUnwindSafe for ResolvedUser
impl Send for ResolvedUser
impl Sync for ResolvedUser
impl Unpin for ResolvedUser
impl UnwindSafe for ResolvedUser
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more