pub struct Input {
pub direction: i32,
pub target_x: i32,
pub target_y: i32,
pub jump: i32,
pub fire: i32,
pub hook: i32,
pub player_flags: i32,
pub wanted_weapon: i32,
pub next_weapon: i32,
pub prev_weapon: i32,
}
Fields§
§direction: i32
§target_x: i32
§target_y: i32
§jump: i32
§fire: i32
§hook: i32
§player_flags: i32
range 0 - 256
wanted_weapon: i32
§next_weapon: i32
§prev_weapon: i32
Implementations§
Source§impl Input
impl Input
Sourcepub fn count_weapon_next(&self, prev: &Input) -> i32
pub fn count_weapon_next(&self, prev: &Input) -> i32
count how often weapon next was pressed since the last input
Sourcepub fn count_weapon_prev(&self, prev: &Input) -> i32
pub fn count_weapon_prev(&self, prev: &Input) -> i32
count how often weapon prev was pressed since the last input
Sourcepub fn count_weapon_fire(&self, prev: &Input) -> i32
pub fn count_weapon_fire(&self, prev: &Input) -> i32
count how often weapon fire was pressed since the last input
Sourcepub fn spec_cam_active(&self) -> bool
pub fn spec_cam_active(&self) -> bool
returns the player flag for whether the spec cam is on
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Input
impl<'de> Deserialize<'de> for Input
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Input
impl StructuralPartialEq for Input
Auto Trait Implementations§
impl Freeze for Input
impl RefUnwindSafe for Input
impl Send for Input
impl Sync for Input
impl Unpin for Input
impl UnwindSafe for Input
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
Source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
Source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
Source§fn lossless_try_into(self) -> Option<Dst>
fn lossless_try_into(self) -> Option<Dst>
Performs the conversion.
Source§impl<Src, Dst> LossyInto<Dst> for Srcwhere
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impl<Src, Dst> LossyInto<Dst> for Srcwhere
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Source§fn lossy_into(self) -> Dst
fn lossy_into(self) -> Dst
Performs the conversion.
Source§impl<T> OverflowingAs for T
impl<T> OverflowingAs for T
Source§fn overflowing_as<Dst>(self) -> (Dst, bool)where
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Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
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Source§fn overflowing_cast_from(src: Src) -> (Dst, bool)
fn overflowing_cast_from(src: Src) -> (Dst, bool)
Casts the value.
Source§impl<T> SaturatingAs for T
impl<T> SaturatingAs for T
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fn saturating_cast_from(src: Src) -> Dst
Casts the value.
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impl<T> UnwrappedAs for T
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Casts the value.
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