pub struct ThHeader {
pub game_uuid: Uuid,
pub server_version: String,
pub prng_description: Option<String>,
pub start_time: String,
pub map_name: String,
pub map_sha256: Option<String>,
pub map_crc: String,
pub map_size: String,
pub version_minor: Option<String>,
pub config: HashMap<String, String>,
pub tuning: HashMap<String, String>,
}Fields§
§game_uuid: Uuid§server_version: String§prng_description: Option<String>§start_time: String§map_name: String§map_sha256: Option<String>§map_crc: String§map_size: String§version_minor: Option<String>§config: HashMap<String, String>§tuning: HashMap<String, String>Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for ThHeader
impl<'de> Deserialize<'de> for ThHeader
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ThHeader
impl RefUnwindSafe for ThHeader
impl Send for ThHeader
impl Sync for ThHeader
impl Unpin for ThHeader
impl UnsafeUnpin for ThHeader
impl UnwindSafe for ThHeader
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