pub struct Symbols {
pub query: SymbolQuery,
pub tickers: Vec<Ticker>,
pub symbolset: Vec<String>,
pub watchlist: Option<Watchlist>,
pub groups: Vec<SymbolGroup>,
}Fields§
§query: SymbolQuery§tickers: Vec<Ticker>§symbolset: Vec<String>§watchlist: Option<Watchlist>§groups: Vec<SymbolGroup>Implementations§
Source§impl Symbols
impl Symbols
pub fn with_tickers<I, T>(self, tickers: I) -> Self
pub fn with_symbolset<I, S>(self, symbolset: I) -> Self
pub fn with_watchlist(self, id: i64) -> Self
pub fn with_group(self, group: SymbolGroup) -> Self
pub fn with_types<I, S>(self, types: I) -> Self
Trait Implementations§
impl Eq for Symbols
impl StructuralPartialEq for Symbols
Auto Trait Implementations§
impl Freeze for Symbols
impl RefUnwindSafe for Symbols
impl Send for Symbols
impl Sync for Symbols
impl Unpin for Symbols
impl UnsafeUnpin for Symbols
impl UnwindSafe for Symbols
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.