UserInteractionHandler

Trait UserInteractionHandler 

Source
pub trait UserInteractionHandler:
    Send
    + Sync
    + Debug {
    // Required methods
    fn approve_request<'life0, 'life1, 'async_trait>(
        &'life0 self,
        request: &'life1 CreateMessageRequest,
    ) -> Pin<Box<dyn Future<Output = Result<bool, Box<dyn Error + Send + Sync>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn approve_response<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        request: &'life1 CreateMessageRequest,
        response: &'life2 CreateMessageResult,
    ) -> Pin<Box<dyn Future<Output = Result<Option<CreateMessageResult>, Box<dyn Error + Send + Sync>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
}
Expand description

Interface for user interaction (human-in-the-loop)

Required Methods§

Source

fn approve_request<'life0, 'life1, 'async_trait>( &'life0 self, request: &'life1 CreateMessageRequest, ) -> Pin<Box<dyn Future<Output = Result<bool, Box<dyn Error + Send + Sync>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Present sampling request to user for approval

Source

fn approve_response<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, request: &'life1 CreateMessageRequest, response: &'life2 CreateMessageResult, ) -> Pin<Box<dyn Future<Output = Result<Option<CreateMessageResult>, Box<dyn Error + Send + Sync>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Present result to user for review

Implementors§