Struct turbine_scene3d::VertexArray
source · [−]pub struct VertexArray(_);
Expand description
References a vertex array object.
Trait Implementations
sourceimpl Clone for VertexArray
impl Clone for VertexArray
sourcefn clone(&self) -> VertexArray
fn clone(&self) -> VertexArray
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for VertexArray
impl Debug for VertexArray
sourceimpl Hash for VertexArray
impl Hash for VertexArray
sourceimpl PartialEq<VertexArray> for VertexArray
impl PartialEq<VertexArray> for VertexArray
sourcefn eq(&self, other: &VertexArray) -> bool
fn eq(&self, other: &VertexArray) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &VertexArray) -> bool
fn ne(&self, other: &VertexArray) -> bool
This method tests for !=
.
impl Copy for VertexArray
impl Eq for VertexArray
impl StructuralEq for VertexArray
impl StructuralPartialEq for VertexArray
Auto Trait Implementations
impl RefUnwindSafe for VertexArray
impl Send for VertexArray
impl Sync for VertexArray
impl Unpin for VertexArray
impl UnwindSafe for VertexArray
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more