Struct turbine_scene3d::ObjMesh [−][src]
Expand description
Stores OBJ mesh data.
Fields
vertices: Vec<f32>
Stores vertex coordinates.
uvs: Vec<f32>
Stores texture coordinates.
normals: Vec<f32>
Stores normal coordinates.
Stores OBJ mesh data.
vertices: Vec<f32>
Stores vertex coordinates.
uvs: Vec<f32>
Stores texture coordinates.
normals: Vec<f32>
Stores normal coordinates.