pub struct WebSocketContext { /* private fields */ }
Expand description

A context for managing WebSocket stream.

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impl WebSocketContext

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pub fn new(role: Role, config: Option<WebSocketConfig>) -> Self

Create a WebSocket context that manages a post-handshake stream.

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pub fn from_partially_read( part: Vec<u8>, role: Role, config: Option<WebSocketConfig> ) -> Self

Create a WebSocket context that manages an post-handshake stream.

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pub fn set_config(&mut self, set_func: impl FnOnce(&mut WebSocketConfig))

Change the configuration.

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pub fn get_config(&self) -> &WebSocketConfig

Read the configuration.

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pub fn can_read(&self) -> bool

Check if it is possible to read messages.

Reading is impossible after receiving Message::Close. It is still possible after sending close frame since the peer still may send some data before confirming close.

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pub fn can_write(&self) -> bool

Check if it is possible to write messages.

Writing gets impossible immediately after sending or receiving Message::Close.

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pub fn read_message<Stream>(&mut self, stream: &mut Stream) -> Result<Message>where Stream: Read + Write,

Read a message from the provided stream, if possible.

This function sends pong and close responses automatically. However, it never blocks on write.

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pub fn write_message<Stream>( &mut self, stream: &mut Stream, message: Message ) -> Result<()>where Stream: Read + Write,

Send a message to the provided stream, if possible.

WebSocket will buffer a configurable number of messages at a time, except to reply to Ping and Close requests. If the WebSocket’s send queue is full, SendQueueFull will be returned along with the passed message. Otherwise, the message is queued and Ok(()) is returned.

Note that only the last pong frame is stored to be sent, and only the most recent pong frame is sent if multiple pong frames are queued.

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pub fn write_pending<Stream>(&mut self, stream: &mut Stream) -> Result<()>where Stream: Read + Write,

Flush the pending send queue.

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pub fn close<Stream>( &mut self, stream: &mut Stream, code: Option<CloseFrame<'_>> ) -> Result<()>where Stream: Read + Write,

Close the connection.

This function guarantees that the close frame will be queued. There is no need to call it again. Calling this function is the same as calling write(Message::Close(..)).

Trait Implementations§

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impl Debug for WebSocketContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V